RE: Interactive Battle Tournament - the building of a Steemit game
IBT was designed to run on Steemit.
In the early days people liked IBT because they didn't want the hassle of moving off platform to play a game, but perhaps this view has changed now as Steem has matured? Not everyone trusts Steemconnect with their keys etc, is this still even a concern?
The new PVP part of IBT is almost standalone (even though the prizes link into regular IBT) and I'm assuming wouldn't be overly intense to move off platform as a D app.
...thinking on this, I need 3 signs to make your suggestion happen.
A couple more views of regular players of IBT; to agree that shifting it off platform is better. I built it up for the community and improve it based on what Steemians want. This should be no different. Do people want an off platform -no pay to win- steem driven game? I can't do this and continue IBT at the same time, I work fulltime, study parttime...I can't fit any more in - it will be one or the other.
Just like you gave me the tips to learn Javascript and make it run here, I need high level 'points to be able to make a steem game off platform??what programming language is used? how do you make a website, what are the steps involved in making a Steem run game?...I have no knowledge of these things...You know me well enough now that I can learn these things...Who will teach me or provide me enough sample code to start?
The third sign is it has to feel right...and not sure right now. Perhaps if I hear a few more IBT player views
Cheers