Strict imbalances and problems:
- Siren+++ at 10 is strictly worse than Warrior.
- Archer+++ is seemingly unchanged.
- Hoplite+++ looks good and definitely will not cause any problems.
- RoyalGuard+++ is now strictly better than Ghost++ for having the advantage of blocking movement as well as the advantage of teleporting.
- Portal might be too confusing for new players who see two similar purple abilities on the same piece.
- Spearman+++ is a redo of the same thing it got nerfed for in the past, being able to strike the enemy minion line with a single attack.
- FrostMage+ means that FrostMage++ has to pay 4 to get four attacks. This is extremely expensive and ridiculous.
- Beacon+++ being able to move messes with the strategicality tactics balance of the game.
- Valkyrie+++ is a blatant copy of Maniac from Favor Chess.
- WaterElemental+++ is a strict downgrade from WaterElemental++, and is identical to WaterElemental+ for only having King melee and Knight splash attacks. What is this?
- Hydromancer+++ is a strict upgrade from Chastity++.
- Pyromancer+++ don't make sense to lose the teleport square that Hydromancer+++ got when they are near same unit.
- Wraith+++ ghosting ability too strong, don't make sense why it can ghoast like SoulKeeper does ! !!!
- Rook+++ is a sidegrade from Rook++ who have several MOVE abilities, but this Rook+++ now LOSE move abilities from Rook++ to gain teleporting, which BREAK DESIGN TENNIS!
Anyway I just posted because ingame it says I can gain something by poasting ,and this may be real big pack of great helpfull advice. . ... .Anyway I really think I desrvr about 51.10 crown for this ,and 5 blitz tokens to use all at once. Not based on Clash Royale.
-main_gi
Siren+++ has the added attack only synergize with its Compel, Siren exists to use its Compel ability so yeah it needs that attack at +++
LOL