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I'm not sure if it can specifically do something the other softwares can't, because I've never used other modeling software. After looking for some comparisons I've found there doesn't seem to be a big difference between the big software (3DS MAx, Maya LT, and Blender). I've seen it mentioned here that Blender has a built in game engine thjat can apparently help to "quickly prototype ideas directly in" Blender. I'm not too sure what that means, but I'm still pretty new to the world of 3D modeling and asset creation.

When I eventually have to create the character and enemy models and then animate them it will be quite the interesting learning experience.

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