You are viewing a single comment's thread from:
RE: NaughtScape[04] - Modeling a Wrought Iron Fence in Blender
I only did something similar to what you would have had to do while modeling the wall topper. I left out recreating the bottom of the topper because it would always be sitting directly on top of the wall so the player would never see it. If this ended up being a larger project some of those techniques would probably be very useful to optimize things and probably help slower computers render the needed graphics.