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RE: Impromptu 3D Head Sculpting Demonstration with Blender 2.80

in #art6 years ago

Blender's dynatopo is pretty good. And looks like you knew to set up your lighting properly, that was my mistake way back when I was a total noob and I made a huge critical error I couldn't repair because dodgy lighting made me fail to see I was making a hole XD

That cutthroatiness is pretty much why I decided I wasn't going to work in vfx or games after all. I'm uselessly non-competitive XD

Head's looking good, if I can I'll come back to the video, I'm supposed to be going to bed now but I'm trying to catch up on steem first (failing aaaaahhhhhhh) and wanted to tell you I thought it looked good so far XP

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Thanks mate! But I didn't light it. I just used the default scene lighting.

Can't wait to get back to it. Boss gave me a lot of stuff to do.

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