The Influence Of Game Mobile Legends Addiction To Childrens Psychology And Mentally

in #writing7 years ago

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Game world is a world of exciting for children to teenagers, even no wonder and denied, adults also play this game application. Starting from Clash Of Clan, Clash Royale, Fifa Mobile to the latest and trending topic in the game world is Mobile Legends game. Almost anywhere in the world wherever the target apps of the game are children and adolescents entering puberty.

Game is actually an application made with the aim to reduce the level of stress or anxiety level due to activities or daily activities that are done by humankind. A good and classy goal, the question is whether the goal is well achieved? In fact the opposite happened, the game even add to the problem at the end of its influence. So it can be said that the game is not reducing the burden of the human mind but added to the problem for humans themselves.

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Many children, teenagers and even adults even addicted to the game even willing to spend money to access or play the game becomes more fun, even a field of money for those who can seize the opportunity in the application of a game. Waoww, it can be said that the game is a business field that may at some point be divided into share ownership. Yes, there may be investors who will invest in the game. Let's put aside stock issues that are so far away from this problem.

I want to tell you a bit about this addictive game problem, at one time I was with my colleagues while talking at a coffee shop that turned out to be a free wifi coffee shop, and cheap coffee prices cheap. So I visited the shop. Apparently there are many visitors ranging from elementary school children to parents aged 50 years. Even more sadly, everything in the shop carries HP or notebook PC.

So quiet in the coffee shop atmosphere, each visitor is very focused on their respective HP as if they were there alone without anyone else. One thing to my amazement, the coffee shop owners are so kind to the elementary school children by letting them access the internet from Wifi without having to buy drinks or food at the place.

And the majority of those in the venue are accessing legend mobile game games. Actually not only legend mobile games that affect the psychology and mental children but almost all the games that make constantly accessible and ultimately make the child addicted to the game.

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Almost 70% of people who play the game will be addicted and eventually when they gradually play the game will feel bored and will choose the latest game again. I am actually not worth to judge the psychological and mental side of children due to this game because I am not a graduate or a student of psychology, but I am an educational student who in my course has psychology.

So this way, from the psychological side when a child accesses any game or game and makes them feel happy and comfortable it will arise a feeling to continue playing if there is no supervision and prevention of parents in the use of HP and laptop or computer.

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The absence of supervision and prevention of parents in the use of HP is due to the two possibilities of excessive parental trust of a child and the absence of time parents check the condition of his child. Addictions or addiction to this game usually occurs in families whose parents are very busy and broken home. So it raises the attitude or feeling of children to play HP because they are not noticed by their parents.

While from the mental side, children who often play games in HP and computer will be cowardly mentally and usually their nature is closed. Their socialization to their friends and the outside world is lacking, as their activities are limited to learning and playing without the attention and affection of poor parents. A little advice for parents about the use of this game even though I have not become a person know. Prevent before the occurrence of addiction, limit the child in the use of HP and the like, keep monitoring the child's development continue to do prevention that you feel the need to do. Because prevention is easier than cure.
Yours sincerely and thanks to all our best friend and indonesian curators @levycore and @aiqabrago.
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