It's a kind of magic - An introduction to designing better user experiences in VR/AR
In the video I will share an 30 min introduction to designing better user experiences in VR/AR.
- How to approach UX for immersive computing.
- Understand why magic matters for UX design now and in the future.
- Breaking down the academic UX definitions of magic.
- See real world examples of how to approach this UX design paradigm in VR.
This is a recording of my original talk I had at https://www.meetup.com/VR-AR-Meetup-Malmo/ a couple of weeks ago.
Ha!
Can you give some pointers regarding the personal direction you're going?
I work in Augmented Reality myself, see profile picture :^)
I don't quite get what you are asking me? :)
In what field do you work with Augmented Reality?
What do you persoanlly plan to do, and what will be visible here on steemit?
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