What is Fortnite about, the most popular videogame of the moment 2019/The complete guide of 'Fortnite': everything you need to know to start playing from scratch
¿What is Fortnite: Battle Royale?
Today we can say that the term Battle Royale associated with video games is practically a subgenre of shooters. Set to start from some point, the origin goes back to the novel and subsequent adaptation to the big screen 'Battle Royale' by Koushun Takami, years later we would see that spirit reflected in other works, highlighting the film saga of 'The Hunger Games' .
What is the Battle Pass? How does it work?
It is convenient to leave a clear concept: 'Fortnite: Battle Royale' is free and will remain so. The way to monetize the game is through cosmetic elements that range from aspects for our player to accessories and even gestures and dances with which to interact with other players. But, we must have two clear things: in no time, they will give us an advantage when it comes to playing and they will not be the only alternative to personalize our character.
How to play Fortnite: Battle Royale?
Once we have selected whether to undertake the adventure alone, in pairs or in a squad of four players, we will have several game modes at our disposal. Some are permanent, others divide us into groups and others follow a rotation or serve as a limited event.
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The rules of each game, synthesized to the maximum, can be summed up by launching from a bus that flies over the island, falling into a place where we can deploy our strategy, fulfill our objectives of the battle pass and end with a call 'Victoria Magistral! 'Recognition of being the last player or team to stand. Although of course, it is in the nuances and the style of play where grace is.
Tip: Like it or not, speed is more important than aim: to be clear about where we are going to fall, to make the most of the first seconds in getting key position and to be able to deploy constructions in record time, to delineate the road to victory, although They do not guarantee it.
On the other hand, the controls are similar to those of any shooter with a special nuance: there will be elements of construction. Do not worry, we'll talk about it later although we give you the default button relationship if you use a console or PC control.
It is planned that in the future there will be a way in which players can acclimate to the controls and experiment with the possibilities of the game. Until it is available, while the match is completed until reaching 100 players, we can explore a base where we will find weapons and materials with which to practice marksmanship and construction. Although the most common is to troll those who take this first section too seriously.
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An essential factor is that the playable land gradually decreases: the island is surrounded by a storm that reduces the health of the players inside it. Every so often (determined by the game mode) the eye of the storm is narrowed so that in the last bars of the game all the survivors have to face each other in less space. Of course, it is possible to recover the health lost in the storm with bandages and first aid kits.
The purple area corresponds to the uninhabitable zone while the white circle represents the area that will be delimited in the next section of the game.
Once on the bus, we fly over an enormous and contrasting island with many points of interest. We can mark on the map the exact place we want to reach (being marked on our compass and that of our team - in case we belong to a squadron - with its own color). On where to fall, there are different possibilities and we propose you some:
Recommended landing points and types of loot:
In the map of the island there are specially traveled areas, mainly because they lend themselves more to direct confrontation and more possibilities of obtaining better items with which to fight, build or resist until the most advanced stages of each game.
In fact, although we will see weapons and we can obtain materials destroying virtually any element in sight, the best items appear in some golden chests that will be hidden (being able to detect them by their sound or an indication in the mobile version) or a balloon that will fall from the sky. These boots appear randomly, although it can be said that the number of them is linked to the area in question.
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