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RE: Starting a react-native app and compiling for iOS via your PC for freeeeeeeeeeeeeeeee.
I have to ask, is it possible to sign a iOS app via Cocoapods on Windows or do you need an OSX computer to make it work to be able to deploy the app to the app store? I am curious not for react native but for flutter which also uses CocoaPods.
using appcenter you can compile for only objective-c/swift, react native, cordova, xamarin and unity atm, sorry. I'll put in a request for flutter and so should you that way more people asking for it, the faster it will be. They say that they want to add a lot of platforms. Hopefully it will happen soon. :)