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RE: Cunctan's Square | Turn Based Puzzle Game

in #utopian-io7 years ago (edited)

Very cool @ajayyy! I've always been very interested in game development, but never got around to actually creating something... seeing stuff like this makes me want to get off my arse and actually do it for once. I also love Ludum Dare - watched quite a few postmortem videos of developers and also like to watch quill18 live stream it whenever I have the opportunity. It really seems like something unique that I would like to participate in. How was it for you and was it your first time?

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I really enjoy Ludum Dare. This was not my first Ludum Dare, I've actually been doing every one since August 2014.

Ludum Dare was probably one of the most influential things for me as it forced me to create something at least 3 times a year and has always made me be able to brute-force fun game ideas (after "testing" it during Ludum Dare, I can see if I am have fun working with that idea).

This Ludum Dare was very different for me because I was at a camp with little internet access the first day of the event, and in a car for 4 hours coming back. I luckily was able to get myself to continue working while at the camp. Because of that, in this Ludum Dare, I only focused on making the actual game, and not extra stuff like sound effects or music.

I feel that setting a distinct time limit is super useful for motivating you to keep working, because you know when you get to take a break. I later discovered the same thing happened when working on programming projects for school. The time limit really helps me.

I have tried to take this info into my other projects as well now, and with Utopian. I now try to set a goal of features I need to complete in the next 1.5 weeks, and this has really helped me.

What's the most important thing about Ludum Dare though, is the playing and rating time. When you rate and give feedback on one game, your "coolness" score goes up. This score is then used when sorting the front page (minus the ratings you have received). This makes you get around a 1:1 ratio of ratings and feedback back from what you give out.

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