choet dann : introducing "Screener(s)"
edit : i noticed, yes, a separate thumbs folder for the marked is in order ... will do
Nothing portrayed is relevant to anything or potentially representative of the finished product which is not a product at all but a work if you don't mind my french , all rights reserved and mostly unattainable. The current release date is estimated at around 1300 years from now , the first zone playable might be ready by 2150 and i think i can get the cutscene for "entry to the western tunnels" (coming from the beach) done in about 2 years by myself here :D
(been checking all that demoscene again and i, ofcourse, have no deadlines or obligations since i gave up on a future long ago and 2020 (not pandemic) is pretty much the year of no return to get anywhere i needed to be) ..)
that said :
screener
(shotter) from your proverbial cutscene to be (unity)i keep the shots on the site, accessible in the info section
via here :
then here,
here, here,
and here
most of the website will be phaser-heavy (perhaps 3js too but davey seems to be moving towards z-axis incorporation in the latest updates so by the time i get that far 3js might be obsolete lol) which , given my utter disregard for bandwidth, will make it not too phone-friendly in some places and cases but thats not the intention anyway - its "for pc" (not a product and so and bla)
but i thought id try to keep the info , faq and contact section html/css only (jquery unavoidable though since im not really into masochism and it IS 2020 after all, that thing is what ? 30 years old now?)
text-updates are scarce i keep those for if anything actually progressed - i am by no means a pro or "a dev" or any of that other self-titled titling , i am Jane's Underground and that is that
i'll drop some shots here once a week but i put them up on the site (the last 100) as it goes and i keep "marked" ones longer, the next up for the site is some kind of concept(-ish) renders section but i think i wanna do that phaser style too so its a bit snazzy and animated and
if nvidia permits itself to deliver that rtx card i will be divided even more since i can start checking unreal engine and unigine from there on
keeping busy has never been a problem ...
how i got stuck and am still here in this hole is still a riddle
i think its a curse or something :)