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RE: Building skills of economy and distribution
I seem to relate this definitely to my own experience here on Steem as we build a community on top of the protocol. Everyone is learning and adjusts to the realities of our surroundings which are impacted mostly by external economic factors as well as the internal ones. It will be interesting to see how it develops as more value is added and the gaming piece increases.
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The external is what many people forget when talking about curation and the like, except the ones who actually buy in. The reason it is important to recognise is that this system is not a closed economy and ties in with everyday life. Those that buy in have to work for it in the real world too, those that power up and vote on others forego real-world benefits for doing so. There is more background to a "click" than the simple click itself.