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RE: Season 6 Updates and Balance Changes!

in #steemmonsters6 years ago (edited)

They can't ban players due to this being on the blockchain. Its too bad that a team or possibly a person or two has to set up those bots and ruin the fun. Try using your sneak monsters in the back when against those bots. I can't exactly remember the combo I used but sneak was the key to me beating them.

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They can't ban players due to this being on the blockchain.

I don't get what being on the blockchain has to do with it @rentmoney. This is a business. They set the rules about everything else to do with the game. What's the difference?

Were you able to beat a level 3 bot with a level 1 summoner when both are playing life? I can beat them at times but not in that scenario and so many of them play level 1 cards in the other splinters but up the level for the life one.

Anyway. I think my main point is the fact that there appear to be 2 problems and 1 solution given.

Maybe there isn't a better solution to the bot problem, I'm not a programmer, but if I can discover these nets by hand then surely it could be done automatically and they could be blocked.

I will be interested to see what the outcome of this solution will be at the end of next season. 😁

The majority are against banning people and nuking cards. I am not one of those people. The game being on the blockchain is the reason they give for being against it.

I understand your frustration. I was simply trying to help you find a way to beat the bots. Are all your summoners / monsters at level one ?

I was simply trying to help you find a way to beat the bots.

Thanks. I appreciate that @rentmoney. I didn't mean to sound ungrateful. 😂

Not all my summoners are level 1, in fact I have started levelling up my main account but I like playing at the lower levels.

I will be very happy if this solution gets rid of the bots but what's to stop the bot builders just building more bots?

Time will tell . . .

@rentmoney, Is it a coincidence that they are all owned by one player? I wonder if he acts alone, or it's just convenient for SM to have bots around to make up for the low number of players in the lower leagues? This guy has worked for them before, developing the marketbot and the trading bot. Ii'm not saying it is like that, but the deeper I dig, the more it looks like that

I think if SM wants bots around to keep games active then they should add some themselves. No users should be allowed to use bots to collect rewards. I don't even agree with allowing bots in the market-place.

Bots have a bad stigma. Even if a person doesn't agree with that bad stigma its still there and its not worth the headache they cause to have them around.

The founders did a great job with fighting bots when they added the changes of excluding a splinter and Mana changes so that shows they are attempting to tackle the situation.

By the way, according to matt they weren't aware that it was rondras who owned 20+ bots. I showed him and asked him if he was doing this as part of an agreement with them, because I agree that putting the bots there themselves would be a lot smarter than letting a user do it.
But he claimed they had nothing to do with it.

So I assume they are just gonna let him continue. While banning those and setting up their own would mean that a whole lot of reward cards shouldn't be distributed.

I can't even imagine how many reward cards 20 bots (level 1 to 7 ot 8) rake in in one season...

Wow ... I was unaware that someone had 20 + bots in the system.

I have to give some credit to the founders here. They have tried to fight bots and implemented great changes in the past such as Mana cap changes and splinter exclusions for battles. We have to keep in mind they are trying to fight them in ways that don't hurt their claim of SM is a decentralized game.

There is no use in mentioning the word ban as a large amount of players are against it so banning will likely never take place due to the, this is a decentralized game crowd. How-ever I think a great alternative option would be to exclude those caught using bots. So these players won't be banned but instead they can be excluded from site sponsored games and league play.

Maybe, but he's not just some player, so I don't think chances are big that there will be consequences...

I really hope you're right, @rentmoney. I really do.

Fingers crossed, the founders and team work hard so they more then anyone else want to see this game succeed.

I made a post yesterday detailing what I thought was a more fair cut back of rewards. Below is the graph ... what do you think of my suggestion ? I think 15 free cards daily is more then enough to give out to anyone and still might be on the high end. I agree with starting with 1 and I agree that some cutbacks are needed. I don't agree with how lop sided those changes are.

My system gives more to the little guy and takes away more from the top. Bringing the ratio of rewards down for the top players get from 20 - 1 to 15 - 1. Top players or champion league players also get a 30 - 1 ratio in league standings and get to fight for a top 10 league prize. With all these nice incentives for top players they don't need the daily swayed in their favor as much as it is. Something needs to be more geared towards the little guy or average player. Smaller accounts should get much less then the larger ones but not at the rate purposed.

I am of the opinion that Percentage wise lower level players should be getting more as to keep them active in the game and give them the feeling of winning. This creates positive moral and motivation for lower level players to move up the ranks and continue playing the game, which is very important for the over all health of any game and in the long run helps those of us that have invested.

I saw it yesterday, and I also saw the annoyed reactions that were posted (actually, I saw only one, because I passed by only quickly)

I'm glad to hear that at least some of the mavs are concerned about the fact that the game is way too top-heavy.

But you caught me at a wrong time. I just had a short conversation with Matt, and it became clear to me that the lower level players are the least of their concerns....

I'm going to give up the fight for equal rights or fair distribution. I'm done with it...

I'm going to give up the fight for equal rights or fair distribution. I'm done with it...

Now you're simply talking about opponents to your/rentmoney's plan as horrible people, which is not what's happening. Percentage-wise, the lower players already get much more than the higher players.

@pizzachain, I got the advice not to go into discussion with you. Still, I'm willing to spend my time giving you another tip:

Don't jump to conclusions when you don't know the entire story. ;0)

Don't jump to conclusions when you don't know the entire story. ;0)

You accuse me of things I don't do, unless there is a misunderstanding here. I find that quite an ironic statement...

I got the advice not to go into discussion with you.

Alright mate, that's good advice :)

I already explained to you why your reasoning for that statement is wrong. Via our debates : You based it on, those with less cards in their collection already get a higher percentage of free rewards then those with more cards in their collection so those with less already get more. This reasoning can't be applied to SM because players can have lots of cards and be playing the lower levels and vise versa..... Players can have few cards and be playing the higher levels.

Take a look at these cuts. A blind man can see they are unfair.

Silver
60-20% less rewards daily
40% less rewards at end of season.

Diamond
33-6.33% less rewards daily
25% less rewards at end of season.

Champion
20-0% less rewards daily
20-0% season less rewards at end of season..

The founders are trying to sell packs with 5 cards in them for $2 and at the same time giving away up to 20 cards a day for free in the daily. Its easy to see why pack sales have come to a crawl. The whole daily quest system needs to be reworked. The cards shouldn't be seen as rewards for those who already have. They should be seen as a tool to onboard new players who can earn cards for free and then move on to buying Alpha and Beta cards once they get hooked on playing the game with the rewards cards. No-one should be getting 20 free cards a day. I would even argue that no-one should be getting 10 free cards a day.

I already explained to you why your reasoning for that statement is wrong. Via our debates : You based it on, those with less cards in their collection already get a higher percentage of free rewards then those with more cards in their collection so those with less already get more. This reasoning can't be applied to SM because players can have lots of cards and be playing the lower levels and vise versa..... Players can have few cards and be playing the higher levels.

Yeah, so as I said in Discord, what you say here is just total non-sense and obviously just you trying to hide your "I disagree to disagree!" mentality.

Take a look at these cuts. A blind man can see they are unfair.

Silver
60-20% less rewards daily
40% less rewards at end of season.

Diamond
33-6.33% less rewards daily
25% less rewards at end of season.

Champion
20-0% less rewards daily
20-0% season less rewards at end of season..

The founders are trying to sell packs with 5 cards in them for $2 and at the same time giving away up to 20 cards a day for free in the daily. Its easy to see why pack sales have come to a crawl. The whole daily quest system needs to be reworked. The cards shouldn't be seen as rewards for those who already have. They should be seen as a tool to onboard new players who can earn cards for free and then move on to buying Alpha and Beta cards once they get hooked on playing the game with the rewards cards. No-one should be getting 20 free cards a day. I would even argue that no-one should be getting 10 free cards a day.

Currently, the reward cards are too strong to miss out on. You can make really strong decks with them and the top players can use them in various situations as well. The problem is that if you cut all rewards for the top players, they'll have to resort to using alts to get them in the lower leagues...

I feel like reward cards need a nerf... And once that nerf happened, maybe it can all be balanced a bit better, but getting the larger players to get almost the same amount of reward cards as lower players is not the solution. It would have to come paired with other semi-solutions in order to create one well-functioning, balanced system.

And how does the onboarding of new players go? I mean... if I remember correctly, I saw some stats about pack sales and new users in the mav's house. It could be I missed it, but I haven't seen any stats since. While I'm actually really interested in how they are doing when it comes to attracting new players (not alts).

I assume it is not a priority yet, since they are still tweaking and trying to find the right balance. But since they've posted an announcement that they were looking for advertisers and sponsors, I think expanding the userbase is either happening, or at least should become a priority.
The fact that they need bots to make sure that the gameplay isn't interrupted, because "there aren't enough people playing at every level on any moment during the day" (not an assumption of mine, but a quote from Matt), doesn't sound like they are onboarding a lot of people.

(I'd really love to see some stats, about everything, to get a better ida of how things are developing. Just out of curiosity)

I agree that the reward cards would indeed serve a better purpose when used to make new players hooked and get them to buy packs, definitely now the reward cards - once all are released - ar going to be a worthy deck...

But again, my battle about things being fair or not, or if things are a smart or a not so smart thing to do is over. It's their game, so they do as they please. I'm not a mav, so whatever I say doesn't matter. And the only thing I achieve is getting into endless discussions and getting downvoted.

Time to let go and move on. There is no use in wasting energy trying to change things I can't change. So for the moment, I don't care anymore about who gets how many reward cards or no reward cards at all. I'm just going to play my games for fun, cutting down on the time I spend doing so. That will give me a chance to become more active in the community again. Planning to keep my highest deck in place, and thinking of putting up everything else up for sale.

I don't have any energy left to waste on a game. There are plenty of other things, more important things, that are worth the energy I've been putting in.

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