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RE: Steemitjam postmortem - Into the unknown (Part 1)
I think you handled it pretty well! I hate abandoning ideas I have already spent work on (I think everyone does) - but this one was as you said yourself, just way too ambitious for such a short jam. Maybe we will get to see the game or a prototype of it in the future though? Sounds interresting! :)
Aside from the monthly jam, I'm trying to stick to working on my roguelike game, so I'm probably not going to explore those ideas any time soon. But if another game jam comes along where a narrative based game is possible, maybe I'll give it another go.