About of Alucard
Let be introduced about of Alucard
Alucard
Iroduction to Alucard
= Unlike previous Castlevania games, where you played as a member of clan Belmont, you now play as Dracula's half-human, half-vampire son Alucard. Alucard was previously seen fighting alongside Trever Belmont in Castlevania III. Instead of relying on a whip for the whole game, Alucard can use many different kinds of weapons and armor that can be found or bought during the course of the game. Also, Alucard has all sorts of special moves he can pull off, and he can shapeshift into a mist, bat, or wolf form. Also, Alucard gains experience as he fights enemies, which makes him stronger as the game progresses. [If you want to play the game as Richter Belmont, see the Richter part of the FAQ below.]
Alucard's Special Weapons
Like the Belmonts, Alucard can make use of the traditional Castlevania special weapons. These special weapons are powered by Hearts, which can be collected from defeated enemies or Candles. The maximum number of Hearts Alucard can be increased by gaining levels or collecting Heart Max Up items. 1) Knife: Throws knife straight ahead. Travels quickly, but weak. (1 Heart) 2) Axe: Hurls axe in an arc. Strong, but low range and hard to aim. (4 Hearts.) 3) Holy Water: Lobs in a small arc, which creates a small flame on impact. Good power, but very low range. (3 Hearts) 4) Stopwatch: Freezes on screen enemies for a short period of time. Does not work on most bosses and some enemies. (20 Hearts) 5) Cross: Large crosses rotate around a beam of light, which expands to envelop the whole screen. Does massive damage to all on-screen enemies. (100 hearts) 6) Holy Book: Holy Book revolves around Alucard and does damage to all enemies it contacts. (5 Hearts) 7) Rebound Stone: Alucard throws the stone at an angle and it bounces off everything it hits. (3 Hearts) 8) Agunea: Fires a shot straight ahead. If it hits an enemy, a bolt of lightning is fired directly at it. If you hold down the Attack button, Alucard will continue firing lightning bolts until the target is dead or Alucard drops below 5 Hearts. (5 Hearts per bolt) 9) Bibuti: Throws ashes directly ahead. (3 Hearts)
Alucard's Special Moves
Alucard also has a number of special moves at his disposal. First, there are the eight "spells" that can be viewed on the "Spells" menu on the status screen. The Master Librarian will sell items that will put these spells on the spell list, but this is not necessary. They will be added as you do them. Also, various weapons or Relics may allow additional special moves. These will be discussed in the Items lists. Key: U = Up D = Down F = Forward B = Back Charge (button) = Hold (button) for two seconds, then do whatever. 1) Dark Metamorphosis: B, UB, U, UF, F + Attack Whenever Alucard attacks an enemy that bleeds and touches the blood, Alucard heals some HP. (10 MP) 2) Hellfire: U, D, DF, F + Attack Just like Dracula. After you teleport out, press left or right to determine where you teleport in. Then, you'll do Dracula's 3-Fireball attack. Or, hold U as you teleport in to do Dracula's large fireball attack. Hold D to cancel the fireball period and just have a teleport. (15 MP) 3) Summon Spirit: B, F, U, D + Attack Summons spirit which homes in on one enemy. (5 MP) 4) Tetra Spirit: Charge U, UF, F, DF, D + Attack Like above, but summons four spirits at once. (20 MP) 5) Soul Steal: B, F, DF, D, BF, B, F + Attack Steals life from enemies and Candles. (50 MP) 6) Wolf Charge: D, DF, F + Attack Swift charge attack. (Must be in wolf form. Requires Skill of Wolf and Soul of Wolf Relics. 10 MP) 7) Wing Smash: Hold X (U, UB, B, DB, D, DF, F) Release X Swift charging attack. (Must be in Bat form. Requires Soul of Bat Relic. 8 MP) 8) Sword Brothers: D, DF, F, UF, Charge U, D + Attack Sword Familiar does an attack which damages all on screen enemies. (Requires Sword Card relic. Sword Familiar must be active as a Familiar. 30 MP)
Alucard'sFamiliars
As you progress through the game, you will pick up various relics that will summon Familiars. As you fight enemies, Familiars will gain experience independently of Alucard. (Most enemies are only worth 1 point of Familiar experience, but some are worth more.) For every 100 points a familiar gets, it will gain a level. Note that a Familiar has to be active to gain experience. Note also that the Familiar does not have to do the killing to get experience. 1) Faerie Familiar: When she's active, she will administer potions and medicine to Alucard as needed. For example, if you get cursed and have an Uncurse in your inventory, the Faerie will instantly use it. She is the only one who can use the Hammer and Life Apple items. She will also point out breakable walls ("There's something funny about this wall") and give out other tips. 1a) Sprite Familiar (Japanese versions only): Basically identical to the normal Faerie, but in some versions you can get her to sing a song. If you're playing the Saturn or Japanese "PlayStation the Best" version, activate the Sprite and sit in a chair somewhere, and wait a few minutes. (You'll also need the Lyric Card equipped if you're playing the Saturn version.) 2) Demon Familiar: The demon's most practical use is to press the switches in the Abandoned Mine and the Cave. Otherwise it will use different elemental attacks, depending on its level. 2a) Nosedevil Familiar (Japanese versions only): Just a funky looking version of the Demon. 3) Bat Familiar: Occasionally swoops on enemies. At its level rises, so does the damage it causes. Also, if Alucard morphs into a Bat, the familiar will summon other bats to fly alongside Alucard. These extra bats function like Options in Gradius: if you fire, so will they. The number of "Options" you get depends on the level of the Bat Familiar. 4) Ghost Familiar: It homes in on enemies and does a weak attack. When it gets to a high enough level, it will Soul Steal enemies. 5) Sword Familiar: Probably the most powerful Familiar. It will do various swooping and slashing attacks which increase in both frequency and power as the Familiar gains levels. It also allows you to do the Sword Brothers spell. When it gets to level 50, you will have the option of using it as either a sword or a Familiar. The higher the level of the Familiar, the more powerful the sword will be. However, you can not raise the Familiar's levels if you are using it as a sword. Here are some tips for leveling up your familiars. Most of these have been floating around for so long that I'm not even sure who to credit for them anymore, unfortunately. 1) The enemies in the Forbidden Library are almost always worth several points of familiar experience, and are easy to kill. 2) Similarly, the Spectral Sword in the Anti-Chapel. I don't think the individual parts are worth as much as the Forbidden Library enemies, but you can kill a lot of them quickly. 3) If you have a Duplicator, find a spot where you can switch screens quickly to regenerate a lot of enemies (the room in the Reverse Caverns with the four zillion Dark Octopi is good for this, as is the above-mentioned Spectral Sword), and use a weapon like the Pentagram to kill them all.
This is the story start introduction of about
thae Alucard
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