设计模式之---策略模式

in #steemit7 years ago


策略模式(Strategy Pattern)

定义:

Define a family of algorithms, encapsulate each one, andmake them interchangeable.
定义一组算法,将每个算法都封装起来,并且使它们之间可以互换。
类图:暂时忽略,百度都有。(等我能上传图了,我会补上)
从类图可以看出其主要包含三个功能类

  • Context 上下文类
  • Strategy抽象策略类
  • ConcreteStrategy具体策略类

优点

  • 算法之间自由切换
  • 避免写if···else的语句
  • 可扩展性

缺点

  • 类的数量较多,当策略类过多时,维护起来不方便

用例代码如下:

public interface Strategy {
    public void doSomething();
}
public class Context {
    private Strategy strategy = null;

 public Context(Strategy strategy) {
        this.strategy = strategy;
  }

    public void doAnythinig() {
        this.strategy.doSomething();
  }
}
public class ConcreteStrategy2 implements Strategy {
    public void doSomething() {
        System.out.println("执行策略2");
  }
}
public class ConcreteStrategy1 implements Strategy {
    public void doSomething() {
        System.out.println("执行策略1");
  }
}

测试类

public class Test {
    public static void main(String[] args) {
        Strategy strategy = new ConcreteStrategy1();
  Context context = new Context(strategy);
  context.doAnythinig();
  context=new Context(new ConcreteStrategy2());
  context.doAnythinig();
  }
}

输出结果

执行策略1
执行策略2

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