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RE: What is UX and why it's the #1 Problem holding Steem back.
It's like designing a sword that is unbreakable and can cut through anything, but not bothering to put a handle on it.
It's like designing a sword that is unbreakable and can cut through anything, but not bothering to put a handle on it.
LOL there's more than one issue that metaphorically matches that description.