RE: Potion, Quest, and Active Splinter Updates
They will work just like the current Brilliant Mystery potion. Each charge gives you 100% chance of getting a mystery reward. It's a good point about the every other day thing - we may have to chance the special mystery card to have a 50% chance of being awarded every day.
The wording for the potions will be updated to say "double the chance" to avoid further percentage confusion, but it is also a good suggestion to publish the exact percentages.
My concern with the on/off toggle is that people will forget they turned it off and then open packs and be annoyed. Everyone requested being able to turn off potions for reward cards so that's why we went with this, but if this doesn't solve players' needs then we can always change it.
Great!
That's how it will work. It checks if the player has completed the quest, not if they have claimed the rewards.
I don't see this as a big deal. If every once in a while players get a quest that's easier then that's fine. The point of the quests are to encourage people to play every day.
I think the no neutrals quest is very different than the dragon splinter quest. The dragon splinter cards are very different than neutral cards.
There has been a considerable amount of feedback already about the tournament quest so we'll definitely reconsider that one.
Boosters have been purchasable with DEC for a long time, the only change here is that the price will be fixed and not based on the market. Quest lodge discounts do not apply to booster pack purchases and referral bonuses are paid in DEC.