Revulsion - A big set of balance changes bug fixes and updates in place!
https://steamcommunity.com/gid/103582791460909314/announcements/detail/2517951549969860642
After this update I am focusing all of my energy into getting more art into the game. I want to see all block mesh levels replaced with levels that look as close to final art form as possible. Middle of next month is when I plan to have this done or at least mostly done. A full visual update where all of the maps look like they have art will be a huge step forward for the game.
Once the levels are in a fully arted out state I will begin talking about the roadmap for taking Revulsion out of Early access as well as my plans for the first (Free DLC Episode) I plan to add to the game.
Note* : This does not mean I will not be including more game play changes during the art phase.
Loot change
- Number of pistols dropped has been greatly reduced.
Vulcan nerfed!
- Vulcan cannon now uses railgun ammo.
- Magazine size for the Vulcan reduced to 20. (Was 30)
Vending machines
- Vending machine options are no longer available while in a sanctuary.
- Vending machines now intentionally replenish armor and health.
Warpath battle
- Ending battle of Warpath restructured so you fight both the giants AND the Demon lord but not at the same time.
Collision error
- Railings now have proper collision.
Transmutation Buffed!
- Transmutation booster now has a passive armor regen effect up to 10% armor.
Timelapse Buffed
- Timelapse nolonger negatively effects grenades or projectiles effected by gravity.
- Player movement is enahnced during Timelapse effect.
Healing wave Buffed!
- Healing wave now also regenerates a small amount of armor.
Super Buff has been buffed!
- Super Buff now increases attack power by 10% (Used to reduce attack power)
Doors
- Doors now stay open for 15 seconds before closing.
Fast Travel armor buff
- Fast travel points now regenerate 25% of your armor by default.
If you want to see a VOD of my most recent Dlive stream you can find it here.
https://dlive.io/video/thecastle/ac84f957-476c-11e8-b5f5-0242ac110002
Revulsion is my indie game project that is currently available on steam early access.
http://store.steampowered.com/app/719180/Revulsion/
Official Discord - all are welcome!
https://discord.gg/8rFTkmj
Steemit Updates:
https://steemit.com/created/revulsion
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Art's coming along nicely there!
The header is an old image of just the mobs. The level art is in a state of flux at the moment though.
Hadn't seen it yet either way, looks neat :P
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Thanks for taking out time to get the bug fixed @thecastle
which bug?