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RE: Base now limits the number of missions on a planet level
This was actually almost unavoidable after we allowed respawn. It was very easy to game the system by respawning, doing 20 easy and fast explorations, respawning again and again.
maybe implement an additional variable cost to respawning alpha. 250 SD * number of discovered planets. That way it favors new players being pillaged and discourages well established players from abusing...