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RE: MBDs- Monster Backed Dollars

in #mbd6 years ago (edited)

Just concerned about the inflation in packs?

You'll issue packs forever, and they will hold no limited uniqueness. The cards wont either, because the more sbd or steem someone has the more packs they can buy. They will then push the market value of cards down because they are not limited.

And if you are going to limit the amount of cards the value of both cards and packs will go up...

or?

I'm really concerned about this. I want there to be a cap on cards. Why not cap the cards that are out now..and then make a new set also with a cap. Continue to make different "seasons" like basketball cards with limited print.

The whole point of blockchain and gaming IMO is in fact the limited items. In regular games the developer could just drop items whenever thus making certain hard earned items worthless in seconds. The whole point of blockchain gaming is that there is a limit to the amount of items/token, so they do in fact hold some value. And this limitation secures the work and investment of the gamer.

I believe the cap of items is KEY in blockchain gaming. Or else you as a developer can just decide to listen to someone cry about how they have so little monsters and then decide to just lower the price or reissue a lot of packs. This happened in WOW if im not mistaken. And the old school players literally got fucked when all the hard earned items now were inflated due to the fact that developers dropped millions of the same items because of nagging from crybabies who did not want to do the hard work, but instead get shit for free.

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scandinavian has a point...i AGREE totally with everything he says....@aggroed try to take into consideration establishing a limited amount of items...i believe this will add value to the game!!!

You make some excellent points there, I’m interested to see what @aggroed and others have to say in response. I got into SteemMonsters early and spent quite a bit because I like the idea/game but also because I hoped I would have an advantage by doing so.

Thanks man

I understand that the cards can have value in other ways than just being limited. But I think in the end there has to be some scarcity. We see what always happen when things don't.

I really hope they decide to cap it at some point and with the community help issue NEW model year/vintage year of cards. In that way they will also make sure interest is kept. Imagine collecting a lot of these cards right now. And then production is shut down. New cards are issued. What happens? First of all, investors and early adopters will love to jump on to the next model year of cards. At the same time those old cards are now scarce and are leveled up and many very unique and there wont be any more of them. These old cards can still definitely kick new card ass..but what will happen in the future? No one knows..Are these new cards better? bla bla..

So thats the general idea I hope they will look at. Find ways to secure peoples investment and make people feel they own something unique and that not everyone will get their hands on. Issue NEW card series with new monsters and summoners which will gain attention..etc etc.

I completely agree with you. I wait with interest to see what happens.

Pretty certain we will do some of this later. I'm not imagining it for the Alpha. We have to get a community here if we want this to be successful long term. I can't see limiting myself to how many people can play. For now card scarcity will be driven by combinations.

I think we need to make things like skins, and have the cost of skin be a fully leveled card. Again, to induce some scarcity.

You're right that some value will be brought by scarcity, but number of people in the community will also be a huge factor. So too will prize pool dictate value. The legendaries are worth even more if they can help you earn thousands of SBD.

I don't think it's as simple as limit cards = money for everyone. Lots of ways to make this baby work.

Thanks for the answer @aggroed! Good points

I agree with that completely. I probably did not make it clear that I was not proposing a cap on cards just yet! I'm thinking 6 months in, a year in. I absolutely understand your argument about community and not limiting people.

But like I said..you're not limiting anyone as long as new cards are coming out. If you put a cap on THESE cards in 6 months as a new set of cards is coming out you will not only help keep value and even raise value on the old card packs..but see interest in the new one.

But I'm sure you guys are doing a lot of the right things. I just wanted to make sure you are really thinking about this aspect. Now I know you are!

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