I think it would be right to continue my thought, relying on some facts and details.
There is a large category of people who consider online games in which you need to collect apples, chests, or fight zombies to be a moveton and a waste of time and a bad example for their children. Sometimes you want your child not to hang out in games, but to do something useful.
Chess and checkers is not just a game, it is a sport, the development of intelligence and tactical thinking, even old people in parks play these games and many of them are enthusiastic about playing online chess.
I recommend paying attention to the principle of operation of online chess on app.chessnode.io where rewards are paid for winning, and the amount of the reward depends on the amount of stacking coins of the one who wins the chess game.
A limit of victories per day is set, there are 10 of them, no more.
There are no rewards for a draw and it is not a fact that the one with more staking wins.
As they write, the victory mines the STEIN coin, but this coin has no listing yet.
New players, as well as new Steemit users, are given a small bonus in the form of coins in staking.
Further... winning ten times a day in ten-minute games is not very easy, especially when I have a rating of 1200, and the opponent 1500 - 1800, and the opponent in the future may be AI, but for now I only play with physical people.
If you take into account the screen time for this and the possibility of publishing ads on the game page, then this looks promising, sometimes I spend 3 hours to win 10 games, and sometimes 5-6 hours, the opponents are strong :)
So, to summarize, chess and board games are eternal classics that will not lose their relevance and will always be in demand, and it would be good if I spent this screen time in Steemit, and not outside of it.
I once shared with @wakeupkitty the viable option developers have with this type of game. I can assume that chess and other board games could be easy to handle because they are graphically simple, unless the dynamics and rules are somewhat complex.
We can ask @the-gorilla, how difficult would it be to develop a chess or checkers game that monetizes or not on Steem?
This is already a topic for a specialist in the field of game development and economists who can make all the calculations of the profitability of such an undertaking, I have a narrow specialization lol, sometimes I can see something interesting that for some reason does not happen around us.
I can only assume that having listings of different coins, Stemm, Tron, Puss, it is much easier to create and launch a game with the same rules for all cases and for everyone, with the exception of the distribution of rewards, than for those who have a game, but no listing :)
Also, if this happens, then posts with analysis of chess games will become very popular, it will definitely be fun :)
I do not want this, if it will not be profitable for Steemit ... but on this account, I have a positive attitude :)
There is some possibility that we don't even imagine the profit that monetized chess can bring to Steemit and all of us, it may be colossal, but everything will depend on the functionality and powerful notification in social networks and word of mouth :)
I think it would be right to continue my thought, relying on some facts and details.
There is a large category of people who consider online games in which you need to collect apples, chests, or fight zombies to be a moveton and a waste of time and a bad example for their children. Sometimes you want your child not to hang out in games, but to do something useful.
Chess and checkers is not just a game, it is a sport, the development of intelligence and tactical thinking, even old people in parks play these games and many of them are enthusiastic about playing online chess.
I recommend paying attention to the principle of operation of online chess on app.chessnode.io where rewards are paid for winning, and the amount of the reward depends on the amount of stacking coins of the one who wins the chess game.
A limit of victories per day is set, there are 10 of them, no more.
There are no rewards for a draw and it is not a fact that the one with more staking wins.
As they write, the victory mines the STEIN coin, but this coin has no listing yet.
New players, as well as new Steemit users, are given a small bonus in the form of coins in staking.
Further... winning ten times a day in ten-minute games is not very easy, especially when I have a rating of 1200, and the opponent 1500 - 1800, and the opponent in the future may be AI, but for now I only play with physical people.
If you take into account the screen time for this and the possibility of publishing ads on the game page, then this looks promising, sometimes I spend 3 hours to win 10 games, and sometimes 5-6 hours, the opponents are strong :)
So, to summarize, chess and board games are eternal classics that will not lose their relevance and will always be in demand, and it would be good if I spent this screen time in Steemit, and not outside of it.
@adeljose @xpilar
0.00 SBD,
0.33 STEEM,
0.33 SP
I once shared with @wakeupkitty the viable option developers have with this type of game. I can assume that chess and other board games could be easy to handle because they are graphically simple, unless the dynamics and rules are somewhat complex.
We can ask @the-gorilla, how difficult would it be to develop a chess or checkers game that monetizes or not on Steem?
0.00 SBD,
0.05 STEEM,
0.05 SP
This is already a topic for a specialist in the field of game development and economists who can make all the calculations of the profitability of such an undertaking, I have a narrow specialization lol, sometimes I can see something interesting that for some reason does not happen around us.
I can only assume that having listings of different coins, Stemm, Tron, Puss, it is much easier to create and launch a game with the same rules for all cases and for everyone, with the exception of the distribution of rewards, than for those who have a game, but no listing :)
Also, if this happens, then posts with analysis of chess games will become very popular, it will definitely be fun :)
I do not want this, if it will not be profitable for Steemit ... but on this account, I have a positive attitude :)
0.00 SBD,
0.05 STEEM,
0.05 SP
I wouldn't know why it wouldn't be profitable for Steemit besides if people play the platform is a more fun to place and reason to be here.
@ilnegro what do you think? Will retrogames add this?
0.00 SBD,
0.00 STEEM,
0.01 SP
There is some possibility that we don't even imagine the profit that monetized chess can bring to Steemit and all of us, it may be colossal, but everything will depend on the functionality and powerful notification in social networks and word of mouth :)