On Station - Digital Art Competition 19
“On Station” is a US military term when you have arrived at your mission location…and are waiting for additional instructions or about to perform mission objectives. This particular unmanned aerial vehicle (UAV) is hovering “on station” observing the area below radar.
Thank you to @xpilar for hosting this contest.
Added a basic chassis for a helicopter.
Added main and stabilization rotors.
Added torpedoes and sensors.
Added mountain terrain.
Added texture and color.
Added water, then pre-rendered.
Added a bluish hue to symbolize morning.
Added clouds and atmosphere.
Added water displacement from the rotor wash.
Added water spray, and a red internal light, then rendered.
Added an external light, then rendered again.
Added a little bit more water spray in Photoshop…final render.
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Tools and assets used:
Daz3D Studio, Iray and Photoshop
Black Ops Helicopter with accessories
VDB Steam n Smoke for rotor wash water mist
Portal Cloud for water displacement
Daz3d and HDRI Lighting Background
KMTHL Mountain Environment
In Summary:
- I start out with a template.
- Added accessories and parts. Added an environment. And immersion.
- Then added lighting and camera settings, like depth of field.
- Rendering times can take 2 to 6 hours per render.
- Postwork in Photoshop (adding imperfections in the skin, changing atmosphere and lighting, etc…)
Stay frosty people.
TEAM 4
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