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RE: Game Development | Using BSP Method For Making A Zone In Unreal Engine 4

in OCD5 years ago

Liking the castle walls look. Think stairs are hard? Try animating a PC to walk up or down them like a real person would.

Thanks for sharing an inside look, literally.

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For the time being I’m going to keep the volume for NavMesh Bounds off the stairs for any AI. I’ve not started to really work on them much outside of some damage testing. Had one that kept trying to get up on a table when going after the player lol.

Hi @enjar

Check out what a close fight we just had :)
https://holybread.io/arenafight/?id=o3v60v628nwy3m4olx1mxwjz7xkq5derg91mnzq

Seriously ... I almost got you there :)

I really need to spend the almost 400k gold I’m sitting on lol.

Hi again @enjar

Can I ask you for little favour? I joined contest called "Community of the week" with project I manage and I would be grateful if you could RESTEEM it and help me get some exposure and drop some encouraging comment :)

Link to my post: on steemit or on steempeak

Thanks :)
Yours, Piotr

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