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RE: Raid #13 in Hari-raid (EN|UA)
Hello. I meant damage from damage that does not add up depending on the levels earned for points. Here are for these levels:
Hello. I meant damage from damage that does not add up depending on the levels earned for points. Here are for these levels:
There was no problem when checking the damage application details by attribute.
We are applying 'backfire', so if you get all the same stats, it will be the same as not having any.
You can check the Stat simulation by clicking here.
Select 'Monster Type' as 'grass' and 'My card' as 'fire'. After that, if you increase the attributes of Grass and Water in 'User Stat' one by one, you can check this 'backfire' system.
As you can see in the photo below, users who only have 'water' will suffer damage to 'grass' monsters.
The purpose of this system is to continuously change the advantageous attributes for each monster. To 'reset' an attribute, you must purchase a 'reset' ticket from the market and use it in your inventory.
0.00 SBD,
0.03 STEEM,
0.03 SP
Thanks for the clarification. Now everything is clear. It's great that I asked this question. It turns out that using the rating reset ticket every raid is very important. Thanks again!