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RE: [Bounty] Weekly Challenges (Round 4) [Finished]:

in CEO Champion's Gate4 years ago

54,whitename,blackname,2500,2500,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,,,Ghast,,,,,,,,Banshee,,,,,,Taurus,,,Ghost,Arachnid,,,,Wisp,,,Ghost,,Mercenary,Mercenary,,King,Banshee,GeminiTwin,,King,Mercenary,,,,Ghost,,,,,,Necromancer,,Ghost,,,,Ranger,,,,Ghast,,,,,Mercenary,GravityMage,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,1,1,0,0,0,1,0,0,1,0,0,0,0,1,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,36,45,20,21,45,54,12,3,61,53,21,37,53,52,13,21,44,45,37,39,55,47,39,36,51,44,36,20,45,36,17,19,52,45,15,22,45,37,27,19,46,38,20,23,37,46,14,22,38,37,23,20,37,19,14,22,46,38,21,13,47,39,22,30,54,46,4,11,37,45,3,19,36,29,30,29,45,27,2,10,43,36,16,27,36,37,27,28,38,31,29,37,45,37,19,27,37,45,27,35,31,14,35,44,39,38,44,36,38,37,36,37,45,37,13,5,31,22,20,21,37,45,5,4,14,6,4,3,6,14,3,11,63,62,26,18,22,30,28,29,30,38,18,26,14,15,10,18,15,31,29,22,31,39,22,30,39,47,11,19,47,54,3,11,54,53,11,20,53,44,21,29,38,47,19,20,62,13,13,21,47,38,21,37,45,37,29,37,46,37,26,27,37,46,18,26,44,36,34,25,62,63,26,18,63,62,18,36,46,54,25,52,38,37,27,28,37,20,28,36,54,53,36,37,53,52

wish these were more puzzle-like instead of ai-blunder like

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Congrats on first win, also I may make the thanksgiving one a unique kind of challenge rather than basing it upon the Grand style challenges which is what I've been doing so far. As for making them more puzzle-like though I don't want to create the kinds of challenges many chess websites use where there's only 1 correct answer because I feel that severely limits creativity and thinking outside the box, but I'd be open to ideas such as setting extra restrictions like someone can't use a piece more than twice in a row or something.

setting extra restrictions like someone can't use a piece more than twice in a row or something

wow you just copied what i said of the stamina mechanic in the #general chat lol

also i think you have never made or solved a puzzle ever, here is your participation prize

I was using that as an example of a specific suggestion that you gave beforehand to show you what kinds of specificity I need from you with the suggestions, I'm sorry if that wasn't clear in the first message. Also a puzzle that forces you to do it the exact way the first person did it fails to demonstrate anything nor teach anything as it just shows the participants' ability to copy someone else rather than think

A scenario with Stamina could be interesting but it's not incredibly interesting because there are a lot of possible modifiers you could make.

Glad to see you don't know what a puzzle is, because you are implying puzzles are "done by people" instead of created, that someone solving a puzzle is somehow "copying" (do you just solve all puzzles by looking them up?), and also that you apparently don't know that chess puzzles are generated from player matches, where it's frequent that the player didn't find the correct line and the puzzle is instead presenting an engine move.

You shouldn't need specifics on "make a puzzle scenario". Puzzles have existed for god damn centuries. It's actually even easier to make a puzzle-like scenario rather than a puzzle because you can just involve taking advantage of a cool interaction without the effort of checking potential other lines.

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