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RE: Simple Piecemaking Tournament
Cyclops:
2 abilities so -(2^1.5)
3 lines on custom ability so -(2^1.5)
Rare so -(0)
am englich no confuze so -(0)
Fear across board so +(10)
Surprising Move +(10)
Aggressive matches +(10)
Total: 24.3431457505 Points or roughly 24.3 Points
Btw a cyclops is a one eyed giant famous for their weak spots on their sides.
Alright I love that trigger ability, though cost 2 seems too low, I'd maybe add 1 or 2 to all the values? Maybe not though, that trigger debuff is pretty whack. Anyways, it's balanced enough. Actually it kind of reminds me of the assassin unit with the backstab ability posted earlier but the other way around.
Fear across board (+9) Yep, it's a super cheap rook (at +++), and it's really designed for being a ranged threat all the time.
Surprising Move +(10) I gave assassin +10 already and this is the same
Aggressive matches +(10) It's aggressive and the foe will need to be aggressive to fight, full points.
I could add 1 more cost, but I'm worried about adding more cost as base rook is 12 and the trigger on cyclops even at +++ does significantly weaken it. Also part of the goal in my mind was to have another rook like unit that's very cheap morale wise similar to greed.
I like this unit a lot. The unit having a downside that isn't 'lost X morale' is quite interesting and the simplicity of your method works very well.
Indeed, downside is nice idea. However, if it can sit back and threaten so far, you choose when to come out / exchange it, so it wouldn't come into effect that often. I'd use tier 3 instead of rook > 95% of time :) .
As for clarity, if the trigger is on enemy who doesn't have attack square / capability towards Cyclops, does it still kill Cyclops ?
Yes, so if a knight is in the trigger spot for example it will still automatically kill cyclops. I figure this downside makes it harder to use as even if you rush with it you're giving the enemy an advantage in tempo. However just like with samurai you could attempt to turn this against the player by putting cyclops in a position that forces king to attack it and be out in the open.