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RE: Devil Gundam: Progress on Toes [Leg Modification - Part 105]

so we were talking about pins and sizes the other day. are your pins tight enough to hold positions against gravity? Since the Devil Gundam stands more on the heels than on the toes, these joints aren't weight bearing but can you bend them and will they hold their own weight? After you gave me suggestions, I tested out the tightness of the pin/hole and also tried a few different things including using PC part runners. Hopefully I can get some results with those so that I can post about them.

Good work as usual!

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Thank you!

Most of the pins on the fingers are good enough to hold a position.

And as you said the Gundam is standing on the base of the foot so the toes aren't really holding the weight of the kit.

It's the new leg mechanism that I build from scratch that's holding the Gundam straight up which are the piston, knee and thigh. However, c-joint between the knee and bottom leg are a bit loose but the rest of the leg are holding quite well.

The piston can hold pretty well since I manually adjust the friction between the piston and the casing. I can't think of any other way than adjusting it manually.

Even if you use polycaps you need to adjust the frictions manually to make them able to hold their own weight. It's quite tricky but it can be done. Just experiment and you'll get there.

Can wait for your updates!

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