Today I spent 30 minutes just playing with ball in my game prototype :)
Take a look at the video!!! :-D After adding some particle effects to enemies prefabs, I draw a simple ball, to use it as a bullet for some kind of shooting weapon. But I tried to test how it will behave as a bouncy-ball, so I setup a bouncy material, and add rigidbody to this object. Huh... maybe I should add it to my game, as kind of minigame, or something ;D But I spent a lot of time having fun with my ball ;-)
Gamedev it really fun, but even your own work can distract you, and you're not making much progresses :-) Important lesson ;D
Please follow me for more developer log about my game ;) Thanks.
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the.masses (49) 8 years ago