Gamedev journal from my game #ProjectDuckstone :-)
Hello All! Last days I made a lot of changes to my project.
First and most important - I designed a quite new tileset, more relevant to character, enemies design and idea of the game. Hope you like it, now it look better than old one.
Second important thing was made - added some GUI stuff, a title screen and pause menu. Pause menu also stops in-game time.
Third - made a lot of minor improvements, like collider shapes, particle optimisations, documentation, and all that backend stuff which will be very helpful if I decide to create a new game, based on most of JS code.
Today is no video, only screenshots :)
Screen from PyxelEdit - a software which I use to pixelart:
Screens from gameplay:
Please follow me for more news, UV if you like it. Thanks!