Game Review | Game Resident Evil 5 PC Review | [ENG]

in #gaming7 years ago

Hello steemian all, come back with me @muhammad23 who will review the exciting and thrilling game to play, if you ever hear Resident Evil, then you must have played it, and this time my review is the latest Resident Evil game that is the fifth PC version and also you can play on Playstation 3, for explanation you can see for review below.

Details

Thirteen years ago, Capcom helped revolutionize the world of action adventure with Resident Evil, a game that would define an entirely new genre dubbed "survival horror." In the following years, the series continues to build on the standards set by the first game. Then, in 2005, Resident Evil 4 radically departed from its predecessor and solved the new problem as a more action-oriented game. Resident Evil 5, the latest offering in the long-running series, expands on a heavy heavy trial formula built up from the ground up to support cooperative play. Although it can no longer be regarded as a horror survival game, Resident Evil 5 successfully defends and effectively translates the most important aspect of genre tension - into its new mechanics. It's a fun, collaborative experience that will keep you on your toes all the time.

Ten years after the destruction of Raccoon City, former S.T.A.R.S. Alpha Team member Chris Redfield is the agent of B.S.A.A. This paramilitary anti-bio-organic weapons organization is moving the world to seek and destroy the creation of Umbrella Corporation, which has fallen into the hands of terrorists following the collapse of multinational pharmaceutical companies. When Chris gets a tip that a known weapon agent will make a big deal in the remote country of Kijuju, he goes there to stop him and find out what he can about the mysterious doomsday project known simply as Uroboros. Chris joins Sheva Alomar, a local B.S.A.A. agents, and together they fought waves after wave of infected villagers, terrible mutated monsters, and even archnemesis series, Albert Wesker.

The core combat mechanism has not changed fundamentally since Resident Evil 4. The action still extends from the perspective of over-the-shoulder, certain battles or cutscenes accompanied by quick time incidents, and you still have to stop firing you. weapon (although you get a little more mobility thanks to your new ability to walk sideways). Rapid resident movement and Resident Evil 5 takes some time to get used to, and people who expect running and running games may find it too slow for their tastes. Fortunately, this slowness is actually not a problem in the game, as the enemy is deliberate with their attacks and better dealt with a cool head and a steady goal. Although the Xbox 360 controller is fully supported, the standard keyboard / mouse combo offers precision and control that is far superior to the goal, which makes it a better choice.

Regardless of how similar the bout in Resident Evil 5 to its predecessor, the addition of the second character makes the meeting feel very different. Teamwork is needed to attract more enemies and stronger bosses, and ask someone to see your back walking away to keep you alive. Furthermore, there has been a radical change made on the inventory management system. The luggage bag that broke the immersion of the previous game is gone, and the enemy no longer politely waiting for you to search your belongings as it takes to your armory does not temporarily stop the action. Each character can store up to nine items, and as long as you manage inventory properly using a simple click-and-drag interface, all your items are just a single keystroke, offering an unprecedented level of accessibility to equipment. Often it is necessary to trade goods with your spouse, and noting who has a very important time, especially during boss meetings.

Sheva's artificial intelligence makes him a competent friend, even though his skill level relies more heavily on his weapons than anything else. He is very good at using bursts of fire with machine guns, for example, but he tends to waste ammunition when equipped with a pistol. That said, there's no sense in him feeling like an extra luggage that takes care of a child (unlike some of his previous friends in the series), and he can keep himself in a fight. Sheva really shines when someone else controls her. Resident Evil 5 supports online co-op games through Game for Windows Live, and exploring Kijuju with a friend greatly enhances the experience and fun factors. Every game has the potential to be multiplayer, as other online players can join for free-for-all or just invite if your game session is set up to allow this from an exit.

Despite these conveniences, there are some frustrating obstacles that need to be skipped before the couple can start playing. Co-op is not a drop-in, so if someone joins, the gameplay is interrupted and the immersion is damaged to some extent because the player who joins has to sit on the edge of the field until the host restarts or proceeds to the next checkpoint. Another major problem is that the players' main inventory is isolated from each other, and although you can trade healing and ammunition items, weapons are banned, making some battles more difficult if you play with a partner who is not as well equipped as you are.

Resident Evil 5 is not a survival horror game, but that does not mean he has not learned much from the genre. Tension is a major element of the horror survival game, and in the past, the tension has been conveyed by the bleak setting, the sense of alienation, and the distant angst and control of the clumsy camera. All RE5 is different is to convey this feeling through other outlets. Having a partner introduces a new kind of tension, because you are forced to rely on each other's support, find a way to manage both your inventory during combat, and cover a wider area because enemies can emerge from anywhere. The waves of enemies wax and are reduced to just the right frequency, and while the brightly lit environments make them less scary, they can be difficult to handle as they attack in large numbers and are smarter, faster, and stronger than their counterparts in previous games . . Big meetings and boss battles are propagated by pacing very well, and because you're never sure what to expect around the corner, you have to stay vigilant.

RE5 is one of the most visually stunning games available, and its environments are very detailed in every way. There are many large open areas, and you will continue to move through them because there are usually so many enemies. Cutscenes in the game are top-notch (though sometimes a little over-the-top), and Chris and Sheva are very good animations, especially their faces. If you have the right equipment collection, you can also take advantage of Nvidia's 3D Vision technology to experience Resident Evil 5 in stereoscopic 3D. This dialogue is often full of trademark atrocities found in this series. The voice acting is competent, and when paired with excellent facial expressions, it evokes a lot of realism into the characters. Likewise, the fantastic orchestral soundtrack enhances the gameplay with everything from low-key, ambient songs played in downtime to exciting and fun songs that accompany massive boss battles.

In the first play-up round, Resident Evil 5 lasts about 12 hours, which is much shorter than its predecessor. Once you're done, there's more to see and do. There is a hidden B.S.A.A. badges scattered at most levels to discover; You can try to get a better score or time in each chapter to show on the online leaderboard; and there are three initial difficulties available with the fourth being unopened. In-game points can be used to grab trophies of various characters and enemies, with additional costumes and graphics filters, and on the infinite ammunition weapon versions you've fully upgraded. The Mercenaries minigame also returns in a format very similar to its last incarnation but with support for the co-op. Despite the disappointment that Versus multiplayer mode is available because downloadable content on console releases is not visible, a new exclusive PC mode called No-Limit is included. No-Limit your holes against enormous enemy hordes but if not identical to the standard Mercenaries mode. Resident Evil 5 managed to build the foundations of its predecessors while taking a different direction drastically. Having a partner introduces a level of gameplay depth and dramatic tension that makes this game much more fun to play. Although slower and deliberate movements and shoots may not appeal to everyone, this large-scale sequel and joint game still offer a fun and exciting adventure.

The background story of this game is told exclusively on the mission Lost in Nightmares, which is a prequel that is added to the main story, this mission is provided by developers as DLC and only in the Gold Edition version. Raid at Spencer Estate: In 2006, Jill Valentine and Chris Redfield were ordered by the BSAA at EU Headquarters to capture the founder of Umbrella Corporation, Oswell E. Spencer. they accepted this mission in the hope that they could reveal the true truth about Albert Wesker's involvement in previous T-virus deployment cases.

Together, these two men try to meet the BSAA "Alpha Team", who is on a mission to intercept the B.O.Wand trafficker one of the Alva team is named Ricard Irving. However, the situation quickly became chaotic, because there Chris and Sheva aka attacked by various enemies of plaga class like majini, so the journey becomes increasingly stressful. after a few hours of their final journey, Chris da Sheva finds Captain DeChant, the only remaining member of Team Alpha. By then DeChant had been deeply hurt, even though under such conditions the captain could still warn them both about the betrayal that Irving was doing while giving them both a file.

Moments later, Chirs and his partner Sheva face strange and dangerous creatures, apparently the creatures are made of worms like leeches. After that they continue their journey, Chris and Sheva also had time to send new data that he had obtained to be informed to the center via HQ , soon afterwards Chris meets Delta Team BSAA in West Africa. Captain Josh Stone, as the leader of Tim Delta, gives Chris a memory card that contains about various images from research material. Among them is Jill Valentine who is Chris's partner who should has died from falling from a height. Chris and Sheva are still on their quest for Irving, and for the moment Chris has been determined to discover the truth about the real Jill.

Chris reveals his past when he was with Jill Iserta how he died. Jill's Death: In 2006, Chris and Jill worked together to track down Albert Wesker. They are trying to get information from former President Umberela, Oswell Spenser E. By the time they arrive at the scene, it turns out Wesker has killed Spencer, therefore there is no other choice of jam to take him on. Chris and Jill are a very harmonious couple in the fight, when Wesker is ready to vinze to kill Chris. Jill sacrificed herself to save Chris, by making Wesker fall with her through a window near Chris. But no BSAA member found his body, so BSAA was forced to assume that both had died in the fall. Chris and Sheva then face Irving, and at that moment Chris also sees a mysterious cloaked woman, trying to escape. BSAA quickly chased Irving's already far-flung boat.

Later on when Chris was facing Irving he had already acquired the dominant Plaga species which then injected the plaque into him through a mysteriously-cloaked female intermediary. After the irving defeat at the hands of Chris and Sheva, the dying Irving said "Excella Gionne". As they continued on the research voyage, Chris searched for information through a computer that was there to find out where Jill was.

After Scane passes They are faced with a big boss of B.O.W. named U-8. After arriving at the new place, Excella Gionne appears and says something about Jill's whereabouts, after which they continue their mission. When Chris and Sheva confront Excella again, they encounter a black-robed woman who had previously been with Irving. A surprising event has made Chris anxious and unable to speak, when Wesker reveals that the cloaked woman is Jill.

Chris tries to ask Jill about the reason why he's with Wesker, but Jill unexpectedly immediately attacks Chris with his skills in a weaponless or empty-handed grip. At that time Wesker was so arrogant that he claimed he could spare seven minutes to beat Chris and Sheva, but in the end he left Jill alone to deal with them both. Chris then hides out and summons Jill out, when faced with Jill Chris doing her best to keep the P30 in use to control her thoughts. Wesker then activate the device P30, with the activation of the device was causing Jill to feel pain very extraordinary.

Jill attacks Chris again and again, at which time Chris and Sheva work together to pick up the P30 device from Jill's chest that manages his thoughts. Chris then cradles Jill exhausted and eventually they both manage to unleash the device, after the fight is over Jill apologizes to Chris and Sheva, and reveals that it is actually not his will. Jill Ignoring the situation of herself, and tells Chris that they immediately leave her alone to get her out of here to stop Wesker. Chris initially refuses, and is reluctant to leave her, but when Jill asks "do not you believe in your partner?", After "Chris just agreed." When they went through the elevator, Jill finally said: Wesker goes, Chris and Sheva see that now Excella is dying. Wesker then voices through loudspeakers, and casually says that Excella is not in need. At the same time, Uroboros explodes from within the body of Excella, then kills and eat the corpses there are around it.

And so that's what I can review for my friends all, this game is very fun to play where I used to play resident evil 4 and finally I finished playing the game, for this game hopefully my future I can play this game, if you like posting I am this review then you can follow @muhammad23, and wait for the continuation of other exciting game games from me yes. And for the next you can see some of the characters below.

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