Curbed Gaming Time and Youth
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China has been actively enforcing a number of new policies in an effort to reform education and other areas including tech. With recent focus on youth, a number of new policies have come into effect, one including access to video gaming.
China’s gaming market is big to say the least and access to online gaming through mobile gaming platforms has transformed the way people play. This convenience has led to an explosion of gaming popularity, youth included. New rules state that those under the age of 18 will have limited access to gaming as part of an anti-addiction reform. The country’s top gaming firms including Tencent will be required to support improved identity measures which will ensure underage players do not use accounts belonging to other people. Features such as facial recognition and more may emerge, it remains to be seen.
Official restrictions include a one-hour time period to play in the evenings to play video games on certain days of the week. This will be enforceable using the real name identification process required to play games.
I would not expect these measures to subside anytime soon and firms will be under watch to show due diligent in enforcing these rules. Perhaps the rampant market of microtransactions and online gaming is awaiting further regulation, time will tell.
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Wow the lengths at which they will got to help addicts and support their youth. I personally don't think that they will be able to get it right or at least not achieve a high percentage/efficiency. What do you think? ~RV