RE: ADSactly Game Review - Dying Light
Dying Light is a big mix of Dead Island, Mirror's Edge and Far Cry 3, also with little bits of S.T.A.L.K.E.R. and Assassin's Creed.Everything does not breathe originality, but this mix has never been done, and above all it is terribly effective.
Already technically, the title is very nice, well optimized, stable, there is nothing wrong.
The gameplay is very nice and varied. As for Dead Island there is a strong melee component, but here the fighting is much more nervous, the feeling is much better.
The atmosphere is great, especially at night. The first lawsuits with raptors are quite memorable. In this game the day / night cycle is not there just for the weather and has a huge impact on gameplay, atmosphere and difficulty.
The missions are on the whole very good. The main plot is classic and predictable but it remains correct and is rather well told with cutscenes that have the good taste to stay in subjective view and in-engine (with additional filters). The missions themselves are good and varied.
The interface is generally well thought out, even if I find the HUD a little overloaded (fortunately we can modder the game very easily as for Dead Island) and inventory a little boring to manage when you have a ton of d objects and that you have to scroll with the mouse wheel.
Techland has finally achieved an excellent game, having done so many correct FPS for years.