The H1Z1 Truthful Game Review
Welcome to The H1Z1 Truthful Game Review!
In this Series, I share the very best reviews from our friends in the Comment/Review section of Steam. These Reviews left by myself and thousands of other users on the Steam Platform. Every Review is Credited to the Original Poster.
The reason I decided to do this was because most Reviews always seem so one sided, perhaps the Author has an agenda, perhaps they are predjeduce or a bigot. Who knows. With this series, I feel like Gamers, like you and I will get the absolute best experience possible when trying to determine whether the game is for you or not.
So please, sit back and Enjoy the H1Z1 Truthful Game Review!
A Not So Happy Camper:
Thoughts by Miguth on Steam
The devs are absolutely clueless. They let cheaters, teamers, team killers to wreak havoc, but not once they banned innocent players. It could have been their gold mine, but most of their decisions just harmed the game. They are lying daily in reddit, commenting mostly on the positive feedbacks, while the avg. player count drops every day.
The gunplay was never too great, but now they just introduced 'bloom' with the combat update, and even with the community outcry they won't touch anything. The skill gap worsens after every patch. They want it to be a competitive, e-sport game, while making the dumbest decisions ever. The game is going downhill and now nothing will stop it.
They change the texture every few months, give us a few new POI, so the end games are more likely to be decided by RNG. Optimization worsens by the time, some high end PC has micro stutters, but since it doesn't affect the majority of the playerbase the fix is not a priority for them.
In solo, if you kill somebody, they will probably curse you, scream and/or tell your positions to other players in the most squeaky voice even if it doesn't benefit them.
The only consistent thing is the new crates every month or two, although you can't sell the items in the steam market. They give too many free stuff out to have a consistent, normal market.
The game won't ever leave early access, and we didn't have a normal game season yet. They also just tell you half a day before the preseason ends so sometimes you won't have the chance to reach your goal.
It's still basically the only fast paced BR game as it is now, and i still recommend not to buy it. I didn't even have the time and mood to write down everything that is wrong with the game. You can refund it, if you played <2 hours, or try PUBG, if you are into a slower, boring BR. The BR community probably has to wait for an actual good game.
Bad Business
By Staict
I idled for five minutes in the login in screen to tell you to not buy this game.
I played H1Z1 prior to the split in games, and it wasn't worth the $20 then, and that's when it included survival and BR. The game runs like garbage, and now the devs are going against their promise for the game to eventually free to play, and rather splitting their games in hopes of getting more money.
It's a disgusting business practice, and I urge you to not support it.
Sad Face
By Dookie Sheeran
This is a fun game, but i cant recommend it because the devs put more effort into money whoring skins hen they do making the game playable. Then they release a giant update making the game completly different before they even bothered to fix the game in the first place. If you're reading this day break (which you arent because you're too busy jerking off to the amount of microtransaction cash you're raking in when your player base is getting frustrated) then you need to fix your ♥♥♥♥ing game. STOP RELEASING SKINS AND FIX YOUR ♥♥♥♥ING GAME!
Some Fantastic Insight
By Swift
Having played a lot of Battle Royal in H1Z1 (before they split the game), I can say this game mode is pretty fun. But, it is just ONE game mode. So, ask yourself if it is worth buying a 20€ game for just ONE gamemode, a gamemode previously part of another game!?
Daybreak claims that they will be adding more gamemodes, but that's yet to be seen. We don't know what gamemodes or how many will be added. Reading the early acces page they claim to add additional gamemodes and game rules. Judging the history of this game/development, I would not be supprised if they only add slight variations of the ONE gamemode Battle Royal.
Before the split, there already where 3 variants of this game mode, you had one without zombies, one with zombies and one with special rewards for winning! This last mode was behind a cash wall and you need to buy tickets for real hard cash to join this mode.
Technicly they could say they have 3 gamemodes. Then you have the same game with team of 2, or team of 5 players. So there you have it, 5 gamemodes! :P
We have to wait and see what the new gamemodes are, if any are added!
Ask yourself, knowing this, is ONE gamemode still worth 20€?
Let's inform you some more, because this game has a rocky history with many claims that never became reality!
They ones claimed to NEVER add pay2win mechanics to this game, then airdrops where added to survival mode that gave you food, water, weapons and ammo! Airdrops are behind a paywall from real hard cash! Though they changed the way this works but still ...
They claimed this game would become free2play ones released. Guess what, it's 20€ with additional supply crates and cosmatic microtransactions! Even payed gamemodes like the Battle Royal variant (Green Dawn) and airdrops for ingame loot.
Again, ask yourself, is this game worth 20€, with possible new gamemodes behind cash wall, with micro transactions and many broken promises?
Then the worst part, the recent split of H1Z1 into two games.
This game, King of the Kill, was part of the original H1Z1. You had survival servers and Battle Royal servers! Now you have the survival game, 20€ and the battle royal game for another 20€! And what would happen if say a new gamemode is added to King of the Kill, which becomes very popular, will they split agian? Who knows!?
This split would not be the worst of things, if they cut the price in half. Would be fair since they cut the game in half but nope, now you pay 2x20€ for something that ones was 1x20€, for something that ones was promised to be free2play!
Also, remember you now need to pay double for microtransactions. Getting a new piece of clothing from a microtransaction was universal availible for all servers and gamemodes. Now, if you want that same piece of clothing be prepared to buy the same item twice!!!
Knowing all of this, ask yourself is ONE gamemode worth 20€?
With this out of the way you might want to know if this ONE gamemode is fun and yes, I said I have lots of fun with this gamemode. So let's get into that!
You spawn with around 150 other players on a large open map. Everyone drops down from the sky with a parasute. It's now time to land as fast as you can, so you can be the first to loot weapons, ammo, backpacks and more. So you can be the first to blast others in the face.
After a few minutes a savezone is drawn on your map, because toxic fog will be released and slowly drive you towards the savezone. This mechanic is fun and usefull to drive the remaining players towards the same spot.
Though there is only ONE map it's big enough to be fun for a long time. Mainly because a lot of things are random. Not the map itself but your spawn location is random, weapon spawns are random and the savezones are random. One match ends in an urban location and another on top of the mountains.
All seems good, but there is also a lot wrong with the game and it's mechanics!
Spawning for example! You don't spawn at the same time as your enemies. It depends on your loading time, internet connection and random bad luck (sometimes the game takes 2 or 3 times longer to load). This means people with faster hardware and internet connection land faster, getting guns fasters and thus have an increased change to win!
Next problem is that hitbox detection and netcode are so random. With a bit of bad luck you can shoot somebody in the head for multiple times without them dieing. While other times you one hit kill them.
Same with the shotgun, it's spread pattern is random. So you can almost get sniped from long distance with a shotgun while other times you can't hit/kill somebody at close range! And it's all luck, or badluck depending how it ends!
On top of that there aren't many weapons and in the end it comes down to AR15 for long range, shotgun for close range. Perhaps the AK47 (though it got nerved) or if you are lucky the hunting rifle (sniper that only drops from airdrops). All the other weapons are just useless compared to the above, so bows, crossbows and pistols are ignored! You only use them if they are the first weapon you can find early game.
Eventhough this gamemode is a lot of fun, even with all it's flaws, I can't recommend it to anyone! Specially knowing that this ONE gamemode was part of another game!
Perhaps if they fix the core issues (spawning, hitbox detection, etc) and add more gamemodes AND lower the price to 10€ or less, then and only then it might become worth it!
For now, it's a big NO NO. Not recommended!
Final Verdict:
50/100
As we can see - The game is certainly not loved by it's fans. It's really sad to see such a great idea go to utter waste.
From my experience I can't reccomend it to anyone as there are such better titles available at the moment to the masses that offer far better Gameplay, Business Practice and Atmosphere.
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