Game Review - Kingdoms and Castles
Today's review is of Kingdoms and Castle's Available on Steam - I've played approximately 20 hours or so.
The game is a medieval city builder. You must defend your city from viking/ogre raids and dragons. You start off by picking a map via the random map generator and placing your castle.
Good:
- Priced at 9.99 USD, not bad for the 10-20 hours of gameplay you can get out of it.
- Basic game, easy to learn, don't need a tutorial if you're familiar with city builders.
- Can adjust your city to build on water or create lakes through and around your city.
- Build imposing walls that are practically unlimited in height.
- No real bugs found, does not crash.
- Can collect a wide variety of resources of which you have to manage each as new buildings use resources you're mining/cutting.
Bad:
- Fights against the vikings are quite poor, there is no strategy involved, fights appear pointless and boring, you just click your men and click where the viking unit is.
- Unable to upgrade your army/1 unit only.
- Very basic builder, skilled/experienced city builders will get bored very quickly with the lack of strategy/content and micromanaging.
- I am personally not a fan of the block graphics and would better seeing something similar to banished or cities: skyline
- Lack of content. Became repetitive after the first map.
- Map size is small, one setting only.
- Game is easy on hard.
I'd personally like to see being able to customise your army and raiding the vikings back rather than just defending their raids - similar to a Caesar series plot. Would make the game far more interesting.
Would I buy it again? As I am an experienced city builder gamer - No, not in its current state. If you're new to city builders you might enjoy this more than I did. I got bored after I beat hard setting on the first go.
The Caesar series builder is still far more superior.
Rating: 5/10