Zombie Adventure - Game 29 - Day 17 (Nov. 7, 2018)
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SteemQuest RPG
Earn easy money! @simplegame is offering 3 steem to anyone bringing new players to his SteemQuest RPG game. Mention I sent you and I will split what I get with you.
Objective: Clear out all the zombies by using the bazooka's that shoot shells that behave like Molotovs. Bazooka has a range of up to 3 spaces.
Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
This game is already in progress. You are welcome to join us using any of the unclaimed player numbers from the spreadsheet linked above.
The Rules of this game can be found here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-29-sign-up-here
Prizes:
Everyone who plays gets daily up-votes.
Winners can also 3D-print their own "survival" token using this link.
And
Winners may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)
![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)
Zombie Turn after the players made their moves:
All zombies pre-existing on the board move.
Zombies spawn at spawn sites:
spawn zone 1 rolls 6 - hulk
spawn zone 2 rolls 3 - walker
spawn zone 3 rolls 4 - walker
Simplified Delegations to @happyme
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP
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Player 1:
Bonus roll @rolld20
and shoot the walker @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Shake shake shake, you roll the 20-sided die.
You rolled a 15.
ack nevermind I only just saw that this zombie was slain already.
Consider that move 'lost'
I will perform a search in the building
@rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Player 1 (3rd)
Searches but finds nothing.
awakens from slumber
@rolld20
Shoot a grenade into spawn one @rollthedice
Posted using Partiko Android
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
West West too.
Gotta get up in position to vaporizer another spawn, unless someone else is moving into position ?
We need em all burning after all XD
Posted using Partiko Android
Shake shake shake, you roll the 20-sided die.
You rolled a 18.
Player 9 (4th)
Moves W W and shoots a bazooka round into SZ1 so that nothing can spawn there without becoming a crispy critter.
Player 8 - South, West, blast Walker with Rifle! @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Blamo..walker down!
Player 8 (1st)
Kills the walker in the lower building.
Player 2 (2nd to move) :
P2 kills the hulk in SZ1 (Spawn Zone 1) using the CZ 550 at a range of 1 space.
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Shake shake shake, you roll the 20-sided die.
You rolled a 19.
Hi @happyme, I will be out of town again for the weekend starting today. I expect to be back sometime sunday perhaps.. could you take care of my moves until then please? Thanks!
Gladly! I get to have fun blowing up zombies now.
Player 3 (5th)
Shotgun to the runner just north @rollthedice.
Shake shake shake, you roll the 6-sided die.
You rolled a 2.
again @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 2.
Oh my ... last try @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Runner just north wiped out.
Player 7 (6th)
Move north and use the CZ 550 to shoot the hulk 2 spaces north @rollthedice.
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
One damage to the hulk. Shoot again @rollthedice.
Shake shake shake, you roll the 6-sided die.
You rolled a 2.
Hi @happyme!
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