[14th Week] New Theme 'Cave', Story and Quest System!

in #gaming7 years ago

Hey guys!
We're here to show you 14th week works!
Dev-works on 14th week are as follows:

  1. New Theme 'Cave'
  2. Base Work for Narrative
  3. Working on Network Co-op

New Theme 'Cave'

I showed you a draft image about new theme last week.
This week, We made the actual models and applied them.

The theme should go weel with the story, and since the map must be generated at random,
modeling and other works took some time.

There are still a lot of pitfalls and shortages.
We're expecting more feedback from you! :)

Base Work for Narrative

Did you read the plot of the game that appeared on the loading screen?

We are shaping the story a little more and organizing the whole flow.
In addition, by giving the character and role of each NPC, we are working on creating the main/sub quests.

Here's a simple composition:

  • One day, the Great Demon moved his home to under the Howard Farm.
  • Because of the dark power, some crops became Crop-Humans that live with free will.
  • The Great Demon's men abducted the Crop-Humans and made them slave.
  • Some Crop-Humans made resistance and fought against the demon, but they were defeated every time because their bodies were too soft.
  • On the other hand, the Howard family rush into the dungeon of Great Demon to defend their family farms.
  • The Crop-Humans who suffered from the demon saw strong Howard family and were impressed. They treated Howard family as a hero and helped them. (NPC role)
  • The Howard family and Crop-Humans join forces to drive the Great Demon out.

Systematically, we are working on Dialogue and Quest System.
To make it easier to insert and control Dialogue content,
we made NPC texts to be read from external files.

As soon as possible,
We will try to make you enjoy various stories in the game.
You would also find out who this Pikachu(...) is.
(That you've met every time when game over.)

Working on Network Co-op

We were trying to upload a limited Network Co-op playable version as "14th-week-build".
But network development was not as easy as it sounds.
It is getting good, but it will take more time.

Schedule

The work progress is similar to schedule!
There are couple of tasks that are scheduled to be closed next
week, so we are working hard to keep the overall schedule going.

Etc

This week, AlphaBetaGames published an review about UtF.
And thanks to your interest, the rank of the IndieDB went up to 14th place !!

The more people interested in UtF,
the more we will accept feedback and make it a better game.
Thank you very much for your feedback.
Please send us any feedback!

We also appreciate Largedosage for posting a review of our game on YouTube.
It was more meaningful because it was the first review video.
All of team members enjoyed it together !!


Don't forget, the game is always available at itch.io!!
https://appetizergames.itch.io/under-the-farm
Thank you :)

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Videogames saved me, but I have out them to rest now. At least for a good, long while. Long live them!

Well done post @appetizergames. You deserve for getting Upvote from me. I appreciate on it and like it so much . Waiting for your latest post. Keep your good work and steeming on. Let's walk to my blog. I have a latest post. Your upvote is high motivation for me. Almost all Steemians do their best on this site. Keep steeming and earning.

This comment has received a 0.07 % upvote from @booster thanks to: @hamzaoui.

Very interesting. It looks fun.

Great work

That looks cool! :)

Looks something cool, when will it be available?

@appetizergames nice thoughts great game nice post..Upvoted.

really nice work!, good luck with the rest of development, it looks like its going really well so far xD

Awesome update, it looks like this game is coming along super well. The dialogue looks awesome, interesting story and graphics, and it's cool to see how fast you are progressing.

Congrats on hitting rank 14 - only 13 more spots to go.

This is looking very promising, keep up the good work!

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