Getting ready to start making Board Games officially

in #games7 years ago

I've already made one so far....although it's a bit broken as it stands, however, I'm getting to the point where I will soon be able to get back into the swing of things and put those games from the back burner, to the front stove.

I have a decent handle on Unity now where I could almost make a digital version of a board game that I make now, but I still have a little bit before then.

In my most recent project where I was following a tutorial on how to make a block breaking game, I managed to make a semi decent game... I mean, it's broken... but I'm still learning. As for the broken-ass board game ideas, I'm sure they will be more poslished as we go along here.... here is a link to the block breaker game.. : https://drive.google.com/open?id=1VF4ZP3nKExta8w5aMuchF2rQHMu2bRXs

and here are a few bull shit images of the card game idea... I don't have original art yet, but I'm working on a work replacement concept and this is rough draft stuff.. Just figured I would put it up because I haven't had shit lately to post since I've been working on my stuff rather than talking about it...After all, it's what I make in the future that is truly exciting, not this stuff.......but without further ado.
kc2_06.png

kc2_17.png

kc2_15.png
kc2_63.png

pardon the overly simplistic design... I'll have something much nicer in the next run of it.

Well, ta ta for now.

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The world needs more game designers :-)

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Thank you, and yes, we need more people developing more games. I'm working on trying to figure out Unity so that I can create digital versions of what I come up with on the board game realm.

How would you describe the gameplay? I'm getting a sort of two player combat card game vibe (similar to magic or star realms). I might be totally off base though.

In case you're unaware of it, the game design forums on board game geek have a lot of resources for game designers: https://boardgamegeek.com/thread/933849/designers-resources-list.

I use illustrator for most of my card design, but a lot of people use nanDeck for card layout and such. May be worth checking it out: http://www.nand.it/nandeck/.

I'm excited to follow your progress.

Thanks for the suggestions. Yes, I actually used nandeck to generate those cards and I was originally trying to play test them in Tabletop simulator. Actually, those cards are used in a work replacement kind of game where players buy them from a general market to build their villages. I wanted to make a work replacement game with elements like in a deck building game...except in this case, you aren't building a deck, just buy as permanents. I'm trying to work out details with my wife now.

Oh cool. That sounds even more interesting than what I was suggesting.

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