Saints Row: The Third
When GTA embarked on a path of severe realism, someone had to pick up the banner of a dazed sandbox about a gay bandit life. And the third part of Saints Row coped with this with a bang.
The game was packed with humor of varying degrees of plane, classy weapons and thought-out gameplay in terms of convenience - if the choice arose to make it realistic or convenient, made it more convenient.
As a result, it is easy to fly here by helicopter, and the press is regularly sipped from laughter. And the plot constantly balances between delirium crazy and caustic satire. Another would be the graphics and physics of the cars did better - and would be a real competitor to the GTA, and not just a governor on the empty throne of sloppy games about crime.