Introducing VReS: Virtual Reality Electronic Sports

in #esport6 years ago

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VReS (Virtual Reality Electronic Sports) are tokens for VR video games and eSports that will be issued on the Ethereum platform. Using VReS tokens, players will be able to participate in eSports competitions, receive remuneration, and receive tips. Furthermore, viewers will be able to not only watch matches but also place bets on certain matches, and this will create new economic incentives for players. A new ecosystem will be created based on this going forward. By developing a comprehensive platform targeting the VR video game market, we will make it possible for both players and viewers to engage in networking, spectating, and cheering with regard to VR eSports, and to enjoy exciting VR video games. In addition, through this project, we will aim to provide a decentralized platform that will serve as the global standard in Asia, Europe, and so on, and to popularize eSports in VR.

Please find our whitepaper and roadmap below:

Whitepaper (http://vres.io/VReS_SERVICE.pdf), Roadmap (http://vres.io/#aqsa_timeline)

Give us insight, think of obstacles we might have to face further down the road. What will be the challenges ? We are looking forward to your feedback.

Leave your feedback on this link:- https://www.crowdholding.com/project/266/task/563/introducing-vres-virtual-reality-electronic-sports and earn crypto

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