[Skyway] Alpha Release [III]
Apologies for the lack of updates over the last few months, I haven't been working on Skyway as much as I'd hoped to. Attached is the third and final alpha release of the game. Although there is still no physics engine I've improved the collision detection and implemented timer based movement, which should help to keep the game mechanics consistent across all devices. I've also added one-on-one pier-to-pier LAN multiplayer, where you can race against your opponent to the last track, or play arcade mode in which the first player to reach 5000 points wins. The next release of Skyway will be a paid beta for Windows and OSX through Desura. Keep posted for updates.
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