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RE: Behind the Drugwars Economy and Reward Mechanism Adjustment.

in #drugwars6 years ago

So if you’ve reduced the passive and not quite so passive income streams from the game - does that mean you’ve increased what you keep for yourselves? Or is there something that I don’t understand here?

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Reducing the daily prize pool percentages lengthens the half-life of the prize pool, allowing more time for income streams to replenish it and lessening possible depletion.

Tips on how to earn Steem from DrugWars example:

  1. Make an early access rudimentary recycled game from the past.
  2. Use the early hype to "fund/steal/scam" (chose any of those words as you wish) and leave the players with promises of things to come.
  3. Gradually reduce the payouts so the early adopters who paid more than 400 Steem never get their money back.
  4. Change the core feature of the game without announcing it and announce it after you changed it.
  5. Have a speech prepared on how these things happen in early access games.
  6. Exit scam in 3..2...1......

Time will tell... I hope I'm wrong.

Me too.

You’ve forgotten one thing: gullible Steemians.

Doesn’t work without steemians jumping on the newest shiniest thing and pumping their STEEM in it.

While a lot could be said about the [too] early alpha release, the people involved have too much reputation at stake for an exit scam. Definitely at these bear market rates.

If anybody invested 400STEEM with the hopes of fast ROI, they should next invest their STEEM in something math and economics courses.

I invested reasonable amounts knowing perfectly well the more you invest the more you shoot yourself in the foot, specially in early access games. Some players don't care about roi, they like the game for what it is and are throwing tons of Steem to fund the development. This can still be a cool game to play, but like I said time will tell.

I think these were your words I was replying to:

Gradually reduce the payouts so the early adopters who paid more than 400 Steem never get their money back.

Thanks.

Poor steemians...trongoo, ethgoo, trongold...same recipe, all ponzis. These games can life for a week a month or two..rarely 3. I was in REALLY early, and I just made ROI today. I might make a few more steem before it is not going to make me any more steem and I will just leave because it is not an actual game..it is just spend steem to make steem, and when you dont make any steem anymore, there is no point. Just watch

I believe (I don't know... just what I read between the lines) the "pool" hasn't changed and it's still 80% of their income (?!) and they're just stretching it a bit over more time by reducing it to 6% payout daily, what used to be 8%?!

Maybe if I eat more Ramen my wife can buy more shoes. !tipuvote 0.1 hide

Decreasing Passive income means they can distribute it for a longer time. They are still keeping the same amount.

making the ponzi go on for longer...

yep, but we will see how the new features develope the game.

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