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RE: Encryption, upgrades, and VO.3 release
Shouldn't you guys just be encrypting everything with the @drugwars public memo key and decrypting it with your private key? The answer is already built into the platform and can't be hacked.
yep that would be a good idea for security. But it leaves another problem... we (the players) can't verify whats is beeing done in the game. Therefore ruining the blockchain character of the game (why post some bs on the blockchain if nobody can use it? Why not only use a normal database? )
We need a way to verify the transactions, otherwise all the "assets" ingame are practically worthless as an admin/whatever can just cheat any amount and then profit of that.
At this point they should be, but they are in too deep and they are basically using the witnesses to create this information that is validated by posting key encryption.
Regardless, you are right, at this point the entire game can be taken off chain if they develop a way to let us sign transactions with our posting keys and send them directly to the server.
This is why the game shouldn't even have a centralized server to begin with. It should be run with a decentalized open-source nodes that all sync together just like a real blockchain would.
Easier said than done, I'm afraid.