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RE: C-Sharp Programming Beginner Tutorial: No-Frills Dungeon Crawler (Part 6)

I've looked at CodeCademy (I think that's it) before and they seem a decent way to learn, but I've not dug too deeply. Unity does offer integration with C Sharp for games, but I've not dug too deeply into that either, although I have Unity's SDK/platform downloaded. As for my absence, I've just had some real-life issues take precedence (eg. the Turbo went out in my car and had to figure out how to get over a thousand dollars to fix it). I figure I'll have probably 3 or 4 more posts specific to this game and then go to Tool-Based logic or other such things.

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