THE MARK.SPACE VR PROJECT
MARK.SPACE is an ecosystem that allows users from all over the world to communicate with each other, create new content and consume goods and services from other platform users. This project combines original ideas with the most advanced technologies, such as VR / AR (virtual reality / augmented reality), blocking and smart contracts.
A VIRTUAL REALITY
The market share of AR / VR will grow from 11.4 billion US dollars in 2017 to almost 215 billion US dollars by 2021. VR concerns not only games, but also education, science, the film industry and many other areas.
For a great vision to be sustained and realized, democratic principles have to be imbibed. “For the people and by the people” worldwide.
MARK.SPACE therefore is providing the platform for the future where internet will with meet reality. Communication will be achieved via 3D /VR environment and technology. Users of internet will be able to create, customize their own individual contents at any location in the world.
The goal of MARK.SPACE is to provide a platform whereby VR/3D project can be created and used easily without outstanding costs thereby giving us the joy and pleasure of viewing everything on the screen of your devices as real as it can be.
In the natural way of human productiveness, it takes nine months for a child to come forth, but MARK.SPACE platform has invested 2,5 years of hard work to bring this idea of Virtual reality to the world.
At the inception of VR, it was an expensive technology and because of this, there was a setback in the rate of acceptance. In addition to low rate of acceptance, there was another challenge for the need for one to be at a comfortable and secured location in order to use the devices, but those challenges are now a bygone.
MARK.SPACE offers the following solutions
1) NO VR CONTENT
The production of VR content (games, video, data etc.) lags behind its consumption rate. In addition, VR may not be available due to expensive equipment.
Decision:MARK.SPACE is an open platform that allows users to create VR content faster and cheaper. It is also designed for multi-purpose use, including for commercial purposes.
2) VR IN ELECTRONIC COMMERCE AND CONSUMER MARKET
There was always a demand for virtualization of commercial projects. However, at the moment, it is too difficult to implement in terms of costs and create a virtual store full scale. Moreover, there can be no question of merging these projects.
Decision:We have already managed to build a platform, the tools of which allow us to launch commercial VR-spaces quickly and inexpensively.
3) ALTERNATIVE FOR MINING
The demand of miners for the use of alternative capacities remains a serious problem for the industry.
Decision:We can render the content for the platform within the existing mining capacity.
4) CENTRALIZATION OF SOCIAL NETWORKS
Popular social communities, along with advertising revenues, are owned and operated by one person.
Decision:If you decide to become a creator of the Community in MARK.SPACE, you can choose between three types of community management: Boss, Unity, or Stakeholders. This will allow the Community to evenly distribute management roles and revenues.
DISADVANTAGE TO TOKENS
Many companies are accused of speculating token demand, without asset support or even the simple need to use tokens in projects.
Decision:Our token is an internal currency. Users and business units can use them to: sell both physical and virtual goods and services, hire employees from the real world and pay for their work in tokens, create personal spaces, fill them, and customize them. Maintainers will be paid tokens for platform support.
MRK Token
MRK is an ERC20 token that will be released on the Ethereum platform. The MRK tokens will be used for all transactions within the MARK.SPACE platform.
You can earn MRK tokens in the following ways:
By selling or renting your units, or even buildings and entire neighborhoods;
Selling goods and services;
Selling 3D objects you’ve created;
Selling advertising;
Selling digital content.
Our goal is to ensure the maximum possible number of economic interactions. The MARK.SPACE platform is modeled after the real world, and its economy is modeled on the real economy.
UNITS (SPACES)
The universe of MARK.SPACE consists of a large number of VR-spaces (units). Each unit can be directly linked to its own top-level domain. Private ownership of units is guaranteed by recording all operations with units (creation, sale or lease) on the unit. Spaces can consist of 1 or more units.
GET 2 BONUS UNITS FOR EVERY 25 000 MRK
In April 2018, registration and booking of units in MARK.SPACE will be opened.Within 30 days, there will also be a distribution of bonus units.Holders of MRK tokens will receive TWO BONUS UNITS for every 25,000 MRK on their account!
To receive 2 bonus units, you need to perform the following in the 30-day validity period of the action (the exact dates will be announced later):Buy 1 UNIT at its price list (10 to 10,000 MRK depending on the type of unit)
Pre-ICO 31.10–17.11 | ICO 21.11–21.12
Price of the Token for ICO 1 MRK = 0.1 USD
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Author: https://bitcointalk.org/index.php?action=profile;u=299807