The Walking Dead, Volume 30: New World Order Review
Rick and his jolly band come across a new group: the Commonwealth! And so begins the same old story – can they trust them or is they nutballs?
What a boring book! The Commonwealth aren’t that bad a bunch despite having Stormtroopers and a Joffrey-esque shithead second-in-line to power, so the characters spend the entire volume looking about this large (by Walking Dead standards) town and bugger-all else! Princess is still hanging around, up in Hilltop Sophia’s having some pointless drama with Maggie… eh.
The “conflict” seems to be the class-centric viewpoint of the Commonwealth which clashes with Rick and co.’s more egalitarian society. It doesn’t seem to be much of a big deal though. I get the feeling that Robert Kirkman’s writing a microcosm of the Revolutionary War, the Commonwealth being Europe, specifically Brit-land, and Rick and co. as the colony-soon-to-be-‘murica. Maybe that’s foreshadowing…?
Something really nice happens to Michonne. The shit she’s been through, I was happy for her catching a helluva break like that. And Charlie Adlard’s Walking Dead version of the Stormtrooper design looked cool. ‘Tisn’t much though and I found it very easy to keep putting this book down in favour of household chores!
I know it’s insanely profitable but, if Kirkman’s run out of story, maybe he should put a pin in the series until he’s got something worth telling? As it is, The Walking Dead, Volume 30: New World Order is another sleepy addition to this increasingly tedious and played-out title.
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