Computer-Generated Chess Problem 04115

in #chess11 months ago

Now, this is a 'KRBN vs kpp' chess construct composed autonomously by the program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to use the technology to express original creative thought in this domain. It also never had behind it a team of highly skilled programmers, consultants or the kind of hardware that millions of dollars from a company like Google or Microsoft could buy. There is no known limit to the quantity or type of compositions that can be generated.

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8/2R4N/8/8/6pk/3p4/4BK2/8 w - - 0 1
White to Play and Mate in 4
Chesthetica v12.65 (Selangor, Malaysia)
Generated on 5 Jul 2023 at 3:56:37 AM
Solvability Estimate = Difficult

Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. Chesthetica composes only unique or new constructs. If you have seen it before, cite the source and comment below because it is purely coincidental. Try to solve this puzzle. Do try some of the others in the series as well before you go. Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already.

Similar Chess Problems by Chesthetica: 01888, 01994, 02104, 02977, 03130, 03152, 03878.

Solution

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