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RE: Timeless Content versus Timely Content - Or How Steemit Can Lock Itself Out Of Business In One Easy Step

in #business8 years ago

If I remember correctly, the system was set originally so that the payouts were paid every 30 days. But this feature had to be limited to only one 30 day payout (after the first one) because it consumed too much RAM. Graphene keeps everything in memory so the memory requirements were going too high too fast. The Steem blockchain is amazing from the technological perspective, but unfortunately it has it's limitations, too.

It's not that the developers don't care timeless content, it's just that it's too costly to allow with the current blockchain. Graphene 2.0 might help with that.

My suggestion has been, as a compromise, Steem should allow users to pay if they want longer payout periods than 30 days. It would be fair: if the feature istoo costly to give away as free, users should pay for it. Then only those who really need it would use it and it wouldn't consume so much resources.

It would also increase the demand for steem and/or steem dollars, which would help to fight the high inflation.

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At first, your solution seemed a bit strange, but after giving it a little bit of thought, I think it might be useful.

But my iteration over your idea would be like: let's have different plans for people hosting content on Steemit: one would be "free", but it would limit payout only to the first 30 days (+ the first 24 hours) and the second would be "long term Steem" in which users will pay a monthly / yearly fee (like on a regular hosting service) in order to continue to receive payment for as long as they pay their hosting.

Even from a technical point of view this solution could be easier: keep the short term content in memory, and the long term content, the paid one, separated, possibly in a child blockchain.

A few months ago I was thinking about having several blockchains as sidechains to serve different timescales for content.

Three-blockchain-model could be something like this:

  • Fresh content. Twitter-like short messages, memes, breaking news. If content is older than 24 hours, very few are interested in it anymore.
  • Blog-like content. Essays, opinions, commentary, etc. Stays relevant from a few days to a few months.
  • Book-like content. Long texts. Stays relevant for years.

Different blockchains would have different incentive structures. Together they would serve all possible usecases and dominate the global social media usage.

But as long as we are on a one blockchain, maybe the easiest way is to allow users to pay a certain amount of steem or steem dollars to "activate" their old post to be eligible for receiving payouts again. This could be automated so that activation is made when the payout period is ending.

This way users could make money by promoting and resteeming their old articles when they become newsworthy or interesting in some way.

cool stuff :)

This could be done without permission, I suppose? Would require some sort of a payout escrow with a smart contract account acting as a third party (like @steemsports).

I think its a great idea if it can't be gamed somehow.

That's a brilliant idea and would reduce the amount of memory required (separate chains).

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