Joaquin Phoenix' Joker super kawaii version

in #blender3d5 years ago

I don't even know how to start this post...

Two days ago I had the idea of making a super kawaii version of Joaquin Phoenix' Joker, let me say first that I haven't watched the movie and before you judge me (haha) it is for health reasons since I cannot handle stress and I heard it is too violent, anyways!... I like how this Joker looks and how popular the movie has become so I thought it would be a good idea to make it. But it was until yesterday (a long day of waiting impatiently to be able to start) that I could put my hands into this.

I really love how it turned out, much much MUCH better than I expected, to be honest. I mean, I knew I would do my best and I had the idea in my mind but the final result wasn't super clear. I also need to say it was harder than I thought too, I also learned new things and did some mess here and there.

What you have seen above are the 3 final renders I made and you can use them as wallpaper. Guess what else I have... yeah...

Some process screenshots

The starter pack, a "naked" figure, some lighting, and the floor:

This scene has a very different feeling than the Pokémon ones, so that was so refreshing and exciting too.

Checking the lighting with a render test:

After checking some references in Google, I created a texture to be applied to the face:

But when I loaded it to the model I used the wrong one, haha:

After getting the right image, it was time to position and scale it as perfect as possible:

This was good enought since, anyways, Joker's makeup is a little messy:

My original idea was to add just the tie or a detail of the clothes, but then I noticed he would look naked... not the idea... so I started modeling the outfit:

A not so cool diaper...

So I made some cuts to the diaper to make it look like a suit:

And added some detail:

And render test time:

And more details:

And another test:

At this point I noticed it was coming out very cool :D much better than expected, and the real trouble started... yep... hair...

My first attempt at hair was with a some kind of cylindric shape:

Adding material didn't help much, this one looks like one guy from Guardians of the Galaxy...

After duplicating and aligning the main hair shape, I thought rendering would help... but...

Doesn't this come to your mind?

Oh well, at that moment I was feeling definitely like:

It also was kind of late so I decided to go sleep and continue today. And I spent some hours on that hair! Let me say that my friend @gama has helped me a lot with 3D modeling, so I asked him ideas on how to make the hair and he simple told me use the hair particle system that Blender includes. I was so insecure because I thought it wouldn't be so easy... and well...

The image above looks like a Saint Seiya power, so it was time to look for a tutorial, and I found this one that was very easy to follow:

Looking like an ancient Aztec emperor...

Still with punk style, but almost getting to the point...

Gotta comb that hair, you punk!

;D

After starting combing the hair it took me soooooooo looooooong to get it looking right how I wanted it, a lot of time! But as you could see in the very first images, it was worthy! wasn't it?

I just want to finish this post with a final render fail when I was testing with hair materials:

And remember the first 3 images are for you to use as wallpaper if you want :D I really hope you liked them =)


This post is not intended to be a tutorial, just to share my experience and some tips. Anyways you can leave your questions in the comments and all the constructive critics are welcome! ;D


Follow me! Twitter: mxYamada, Instagram: mx.yamada, You Tube: mxYAMADA.

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Hello @fabiyamada, thank you for sharing this creative work! We just stopped by to say that you've been upvoted by the @creativecrypto magazine. The Creative Crypto is all about art on the blockchain and learning from creatives like you. Looking forward to crossing paths again soon. Steem on!

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