My old 3D graphics.

in #art6 years ago (edited)

[Thumbnail: bren8052.jpg]

Hi everyone!
It's been a while since my last drawing post due to a lot of work and my Engineering Thesis that I have to write. Now I will be leaving for 4 days, but after I come back I'll get back to drawing!

Today I wanted to share with you some of my 3D models I've made in the past. They are no by any mean perfect as I hadn't much skill back then :)

Back in days, I loved creating weapons - I still do, but it is really time-consuming. I did a lot of them, but only few of them were still on my old PC and few of them wasn't finished to show them. I wanted to make props for a game, but I didn't know the rules for creating game assets, so they were all super high poly, which excluded them from being able to be used for a game, but I was still proud of my creations :D Nowadays I could create the same kind of detail with much much less poly count.

minigun.png

crossbow.png

sr.png

As you can see these weren't textured due to my lack of skill at a time. Over the time I learned a lot on texturing. This was one of my better creations with little knowledge on texturing:
vault_fallout.png

It was supposed to be CGI for a short movie about Fallout, but we had bad weather conditions over the month to shoot the movie and later it was unfortunately abandoned ;(

After 2-3years I started using Substance Painter which helped with texturing massively. This is my first ever model textured with Substance Painter:

bren805.jpg

Finally some lowpoly, fully textured model. Well, this time I made it too low on poly count, but it did very well for a college project.

And that's it if it comes to models I have created and were still on my disc drive. If you have any art created, I would love to see it! Post your links to threads or direct images in comments :D Have a nice day guys :D

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